Saturday, February 14, 2009

COMING TO YOUR LIVING ROOM: 3D

The big four TV manufactures (Samsung, Sony, LG and Panasonic) look at 3D as the next feature to attract new buyers. They all plan to have their new 3D TVs on sale by the end of 2009 as Hollywood and many sports leagues experiment with 3D broadcasting.

Or, will 3D end up being the next big flop?

It's clear that TV manufacturers need something new to get more people to purchase the latest model TVs. During the last few years, manufacturers have experienced a sales boom as consumers upgraded to digital TVs in anticipation of the government's mandated switch to digital TV broadcasts in 2009.That said, some manufacturers claim they have developed technology that doesn't require glasses.

Some manufacturers claim they have developed technology that doesn't require the use of 3D glasses.

READ THE COMPLETE ARTICLE By Marguerite Reardon - http://www.cnn.com/2009/TECH/01/15/3d.tv/

© 2009 Cable News Network. Turner Broadcasting System, Inc. All Rights Reserved.

Labels: , , , , , , , , , , , ,

Friday, October 03, 2008

You Can Do 3D Production At No Cost

Aspiring 3D artists and enthusiasts rejoice: thanks to Microsoft, TrueSpace software finally goes completely free for everyone. Now, you can do 3D modeling, 3D animation and 3D production without incurring any cost at all!

Although I’ve been a good fan of other professional 3D modeling and animation software such as Autodesk’s 3ds Max versions and the former renowned Maya, I would say TrueSpace has real muscles to compete — no wonder why Microsoft decided to purchase Caligari, the developer company of TrueSpace, and have their product to work with Virtual Earth 3D and Live Search Maps. Based on my own experience, TrueSpace is easier to use and there are lots of comprehensible official and unofficial tutorials available on the Web. It is best for both students, 3D enthusiasts and professionals.

CLICK HERE TO LEARN MORE Written by John Raul II - http://www.johnraul.com/you-can-do-3d-production-at-no-cost/
© Technorati, Inc.

Labels: , , , , , , , , , , , ,

Thursday, August 07, 2008

Professional Spotlight: Paul Debevec on 3D

Peter Plantec interviews USC's Paul Debevec about some of his latest innovative 3D work.

Paul Debevec leads the Graphics Laboratory at the University of Southern California's Institute for Creative Technologies and is a Research Associate Professor in the USC Computer Science Department. He earned degrees in Math and Computer Engineering at the University of Michigan in 1992 and a Ph.D. in Computer Science from UC Berkeley in 1996. He began combining research in computer vision and computer graphics in 1991 by three-dimensionally modeling and rendering a Chevette from photographs.


CLICK HERE TO SEE THE INTERVIEW - http://www.awntv.com/videos/fmx-08-debevec/

Labels: , , , , , , ,

Thursday, December 13, 2007

Industry News with a New Media Production Focus

There's a new 3D arts blog over at marketsaw.com featuring motion picture news on everything from a flawlessly rendered (not that we drooled... much) Beowulf to Tim Burton's '09 reanimation, Frankenweenie. (Burton is getting risky this month with a very glittery rendition of Sweeney Todd, which promises his twisted signature surreal touch via Johnny Depp and Helena Bonham Carter.)

Blogger Jim Dorey watches everything from new techniques in IMAX conversion to the latest software and production techniques for original filming in 3D. Included are the complete (and growing) scores of 3D enhanced theaters in the US and which films incite audiences to wear the polarized lenses.

According to 3DGear.com the first 3D motion picture presentation took place right here at the Astor Theater, New York, on June 10, 1915. The first 3D feature with stereophonic sound was Warner Brothers' House of Wax in '53.

Considering this technology was popularized in the fifties as a response by nervous theaters at the increasing dominance of television, it seems fitting that the new wave of streaming digital alternatives would encourage certain mythic genres to explore what can make the theater experience unique again.

Labels: , , , , , ,