Friday, February 29, 2008

Learn HOW TO "MAKE IT RAIN" with Adobe After Effects FOR $25.00

Dry-for-Wet with Trapcode Particular

Mark Christiansen will show you how to create a rainstorm in this 45-minute tutorial that includes techniques for color correction, sky replacement and various uses of particles to create rain.

Mark is the author of After Effects Studio Techniques on intermediate and advanced techniques for creating realistic visual effects with Adobe After Effects. He shows how to use the Trapcode Particular plug–in to take a sunny exterior shot and create a downpour from out of the window of a moving car.

The preview is FREE and the full tutorial is $25.00. This tutorial comes in a Quicktime format that can be downloaded for a one-time charge. The tutorial is delivered in a compressed file format called an archive (.zip). These archive files are industry standards for keeping file size and download time to a minimum. Once the file has downloaded, your browser will "unstuff" the file revealing a folder with the tutorial movie and all related project elements inside.

CLICK HERE TO GO TO THE TUTORIAL PREVIEW>>>

http://www.studiodaily.com/store
STUDIO DAILY © 2008 Access Intelligence LLC. All Rights Reserved.

Financing & Distributing Your Indie Films

The State of Indie Film & Tips for Geting a Deal Done

Shot at the the 41st Annual International Quorum of Motion Pictures Producers, indie-film dealmaker extraodinaire John Sloss, a founding member of Cinetic Media, explains the Ins & Outs of independent film financing, marketing and distribution. In this exclusive video Johnalso explains the role the Internet can play in marketing today's films as well as distributing the films of tomorrow. - Matt Armstrong

CLICK HERE to Watch The Video
http://studiodaily.com/main/work/8977.html

STUDIO DAILY © 2008 Access Intelligence LLC. All Rights Reserved.

Thursday, February 28, 2008

Entering Film Festivals WITHOUT-A-BOX

Has anyone used WithOutABox for film festival submissions? Is it better or easier than applying directly to each film festival?
HYPERLINK http://www.withoutabox.com/

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I have and actually found it to be quite useful, it made it so much easier to submit without all the hassle of copying and mailing. - Nicole Bukowski - zoedpe@yahoo

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Withoutabox is a great service. It makes the whole submission process much more efficient. I submit almost everything through the site and highly recommend using it. Most film festivals use it, and the basic service (which I've found includes everything I need) is free.

Jeff Burns - Knightsfall Productions
www.knightsfallproductions.com

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I've used Withoutabox for years. They've made the submission process a lot easier than it used to be.

They have a relatively new service where they'll make DVD copies of your film as needed for submissions, so you don't have to mail anything, but it wasn't worth the price last time I made a comparison. - Steve Barr - steveandcecebarr@sbcglobal

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I have been using Without a Box for about 2 years quite a bit. I now have 6 projects registered with them.

The good news is that once your spend the hour or whatever it is to fill out the on-line film information you basically never do it again with their festivals. I can usually submit to 5-6 festivals in less than 10 minutes. I love that.

I still mail my own DVD's, although I plan to explore the cost difference.

Most of the major festivals still do not use WOB so you still need to do their on-line submission forms.

Over all I'm very happy with them.

I met one of the owners of WOB in line for a distribution seminar at Sundance and I believe that WOB bought imdb or vice versa.

Bobby Leigh
Director "HOLODOMOR; Ukraine's Genocide of 1932-33
HYPERLINK http://www.holodomorthemovie.com/
HYPERLINK http://www.bobbyleigh.com/

***********************************************************************

I'll add my thumbs-up of withoutabox. They are great service. They have a huge searchable database of festivals. The system pre-qualifies your project for the festival or contest you are considering entering and warns you if there's a problem (if for instance your film is too long or too old for a particular category).

I haven't tried the DVD screener service. But it's so nice not to have to print and fill out forms, assemble press kits, and you save $ on postage because everything but the screener has been submitted electronically.

Finally, there is a really lively discussion board area at the site. It's packed with current and relevant info on the festival scene.

John Harden - www.johnfilms.com

Wednesday, February 27, 2008

BONDING COMPANIES for LOW BUDGET FILMS

Does anyone know of a bonding company that will do lower budget films or will bond a slate of low budget films? By low budget I'm talking approximately $200k. Would the rate be about the same as other Bonding Companies (I assume 2-3% of the budget)?

Thanks in advance. - Brian Herskowitz - screenwritingbula@yahoo

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Brian, I've never run into a bonding company that turned down a film because of its budget (though their rates may increase).

They're much more interested in the reality of the budget and the previous production history of the key personnel. If the budget and schedule match the realities of the script, if the director, UPM and DP have brought in similar films on budget, by and large you're good to go. - Norman C. Berns - ncberns@gmail

*************************************************

My experience is that many won't deal with ULBs at all, and others will treat you as a greater credit risk (which means charging you a higher fee, 5% or higher).

On a budget that small, it seems a better calculated risk to save $10,000 on a bond and lock it away as part of a contingency fund. The extra cash you free up can pay for two more on-set personnel for the duration of the shoot, and that give you a much better shot at not having to dip into your contingency money.

The exception is if you have a "big enough" name attached. But then again, if the name is "big enough" you can just swing a negative pickup deal, which all but guarantees you can get additional investor money and/or a very cheap business line of credit that can function as a safety net.

On a ULB every nickel counts and you have to get everything cheaper than normal. Paying double for something that doesn't even end up on screen is not the best use of money.

Nicholas Gray - nicho_gray - nicho@chipchair
A Chip & A Chair Films - www.chipchair.com

Tuesday, February 26, 2008

I'm THINKING of buying a DV CAMERA...

I'm thinking of buying a DV Camera.

I'm looking at several and would like to get some opinions. Primarily the HD Sony (HV1) and the Panasonic P2. I'm even considering the older Sonys like PD150 or PD170. Any thoughts?

Thanks!
Ludy
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
This is a bit of a loaded question.

What camera you should buy really depends on what you're going to shoot with it, what you think your end products are going to be and the budget you can spend on both purchase and maintenance.

Ashley
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
I would agree.

Much of your decision will depend on your application. Imho, I'd avoid HDV (like the Sony HVR line). It adds a LOT of conversion and rendering time in post along with a host of visual artifacts in many common situations.

Also, HDV camera's typically use CMOS as opposed to CCD type chips to capture the video image. Without getting too technical here, CMOS scan the image from top to bottom while CCD capture the image in one shot. The result is that the image will actually bend during a pan among other quality issues. CMOS promises to be a great technology someday, but it's not quite there yet.

The Panasonic P2 cameras and the Sony PD line all have CCD. Always choose a camera with three CCDs (the same for CMOS). Also, the Panasonic flavor of HD (DVCProHD) has far fewer artifacts and can be handled natively in post in most NLEs (i.e. w/o conversion).

As for format choice, if you want to broadcast your work in the future, I highly recommend shooting in HD. The long awaited FCC mandate for HD broadcast is soon
upon us, and SD work will need another pass in post to upconvert the image to HD for the outlet that will accept it (many broadcasters have said they will not).

If you find you want to stay with standard def, I recommend a camera that shoots 16:9anamorphic (i.e. squeezed into the NTSC 4:3 space) otherwise even an upconvert will be improbable.

Finally, as far as P2 cards go, as Barry mentioned, they're not cheap. They also require a unique workflow on set where they are interchanged with a second set of cards (typically two at a time) while one set is having it's contents offloaded to a computer hard drive.

It's not unlike shooting film with short ends, needing to change magazines more often than not. This is because of the card's limited capacity, which is increasing along with their cost. So, if you go with the P2 camera, I would highly recommend looking at purchasing a "firestore," which a specially designed firewire hard drive that will greatly increase your record time, tho still not as easy as just changing tape (the main advantage of HDV).

Again, it all depends on what your doing and where it's going. If you shooting for the web, SD is fine for most applications. If you're shooting docs and mixing footage from different sources, HDV quality probably won't matter if you can afford the extra effort in post while still making your work future-proof.

If you're planning to trick a paying audience into feeling like they're watching film or you're planning to have a broadcast life for you work well into the future, best to consider the P2 option with a firestore. If anyone wants more of the technical side of this explained or links to resources, feel free to write me off list.

hth,
Ian

-

Monday, February 25, 2008

Could a DO-IT-YOURSELF Filmmaker WIN an OSCAR?

Erik Beck, the MacGyver of no-budget movies, thinks he can. Erik and the team at Indy Mogul are unbelievable, special people.

As creator of the hit web show, "Backyard FX," he teaches independent filmmakers how to make special effects, like swamp thing costumes, with common "stuff" found in your kitchen and all around the house. It's a talent and he hopes that someday one of his viewers will win an Oscar.

The movie makers at Indy Mogul create monsters and creatures out of items you can find in your home. Erik remarked, "I'm waiting for the next [Spielberg]. When I'm in the old person's home I expect to be thanked at the Oscars."

Until that day comes, he's content to teach and inspire his viewers showing them how to use the contents of their kitchen junk drawers to create everything from ninja swords and werewolves to stop-motion puppets and beating human hearts — all on a low budget of $50 or less.

Beck and his weekly "Backyard FX" show are at the heart of the guerilla filmmaking channel Indy Mogul, where a new breed of young moviemakers are using the web to learn how to create and distribute their own content. Although less than a year old, Indy Mogul is already pulling in about two million viewers a month — as well as ad dollars from big Hollywood studios pushing films like "Rambo" and "Sweeney Todd".

At 26, Beck has only worked on low-budget films. He has never worked on what he calls a "real production" even though his passion for film is real. During the sixth grade, he was building replicas of Star Wars ships from shoe boxes and asking teachers how he might pursue a career in special effects.

His family moved frequently, spurring Beck's hobbies. "I didn't have tons of friends," Bech remembers, "so I was forced to kind of entertain myself. When you don't have a lot of friends, and you have cardboard boxes lying around, you can make robots and they're your friends."

This Do-It-Yourself filmmaker teaches low-no-budget special effects on the web, while encouraging the inner-Spielberg in all of us.

READ THE FULL ARTICLE by By KEVIN SITES>>>

http://potw.news.yahoo.com/s/potw/61209/how-to-make-a-zombie-for-50-or-
Copyright © 2008 Yahoo All rights reserved.

http://potw.news.yahoo.com/s/potw/61209/a-swamp-thing-at-the-

Sunday, February 24, 2008

THE FINE ART of EDITING

If you're serious about enhancing your skills as a media pro, knowledge of the latest industry tools and trends will be a key part of your success

Wonder Boys was edited by the “grande dame” of editing, Dede Allen. Dede is best known for her groundbreaking editing of the film Bonnie and Clyde.

In that film, she used innovative jump cuts to elongate a moment and rapid cutting to create incredibly kinetic action scenes. She has already won several Academy Awards for editing, her most recent in 2000 for Wonder Boys, directed by Curtis Hanson, and starring Michael Douglas, Frances McDormand, Robert Downey Jr., and Tobey McGuire. It also happens to be the first film that Dede Allen edited using the Avid editing system.

From the start, Wonder Boys seemed an unlikely candidate for the Academy Award for Editing. It didn’t have great action scenes or an epic structure. It was a dramatic, sometimes screwball, comedy, about an English professor (Grady Tripp, played by Michael Douglas) who has lost his personal and professional bearings. He spends the film getting into a series of mishaps on his way to self-understanding.

This blog will discuss two dialog scenes, both on Track 5 of the DVD. The first is between Grady and his gifted, troubled student James (McGuire); the second is with his lover, College Dean Sara Gaskell (McDormand). In both, the pacing of dialog and editing combine to enhance the film by making the scenes come alive. A few editing techniques are also used to slightly disorient the viewer. These are not meant to overwhelm the viewer, but to provide a low-key zing appropriate for a non-action film.

This first scene is actually a string of a couple of mini-scenes. In a comic mimicking of Hitchcock’s editing style, James has just shot a dog that attacked Grady in his lover, Sara’s, house. We cut to James and Grady in a car. But audio precedes picture in this transition: we hear James says, in voice-over, “Professor Grady,” while the picture remains in the house, on the wounded Grady taking the gun from his student. It’s a nice ironic touch, this mismatch of the word “professor” with Grady’s undignified demeanor in this scene.

In the car, a fairly straightforward shot reverse-shot structure is used. But emphasis is on how the shots are cut precisely at the end of a line of dialog, without a frame to spare. Unlike many screwball comedies, the line readings themselves are slower and not hurried. The rhythm of the scene develops from the sharp edits at the end of a line in counterpoint with the more measured pace of the dialog. (The comic punch line, “I have tenure,” is the payoff of the scene – Grady’s shorthand explanation of why he, not James, should take the blame for killing the dog.) This is a 30-second gem of pacing that all good editors should study because in it is the secret to making a dialogue film come alive.

CLICK HERE to READ THE ENTIRE ARTICLE and see the scene photos-by efeldman>>>

http://blogs.avid.com/blogs/training/archive/2008/02/01/303805.aspx
© Copyright 2000-2008 Avid Technology, Inc. All Rights Reserved

Saturday, February 23, 2008

BRING AN IDEA and Make Your Movie HERE

Oscar-winning Director and NYC Gallery Provide Inspiration, Sets and Gear -- You Bring the Idea

Kids often dress up as characters from their favorite stories and they then spend hours playacting in tales of their own creation. But adults rarely do that -- at least outside the bedroom.

Michel Gondry, the Academy Award-winning writer-director ("Eternal Sunshine of the Spotless Mind") wants to change all that.

Gondry explained, "I think there is a lot of creativity that is not used, and I think people could use their own creativity to entertain themselves. That's my concept."

In a new collaboration with Deitch Projects, Gondry has transformed the gallery in New York's SoHo into a "back lot," It includes an intricate playground of sets, costumes and props where visitors are encouraged to gather a group of friends, spend about two hours shooting a movie, take home copies, and allow others to view their creations via the gallery's video store.

If this sounds familiar, it's because this is essentially a recreation of Gondry's latest film, "Be Kind Rewind." In the movie, which opens Feb. 22, Jerry (Jack Black) inadvertently erases the tapes in his friend's (Mos Def's) video store, and the pair re-create the movies to keep the business afloat. Their wild, low-tech, guerrilla approach to filmmaking is called "sweding." When the plan works better than expected, and the entire community of Passaic, N.J., unites to make a movie.

"That's the beauty of being a director," Gondry said via telephone from Berlin. "You can create the world according to what you want to happen."

Residents of Passaic eagerly participated in the filming of "Be Kind Rewind," and Gondry was inspired by their enthusiasm to continue the community filmmaking in a "more real-life way."

Gondry explained that he doesn't want any content created at the gallery to be posted online. He sees the activity as entertainment and wants to promote an environment free of of competition or critique.

Gondry encourages anyone who wants to participate in the exhibition to gather a group of friends, make an appointment (by sending an email to bekindrewind@deitch.com), and then spend about two hours making a film.

READ MORE By ALI SARGENT>>>
http://abcnews.go.com/Entertainment/Oscars2008/story?id=4311096&page=1

Copyright © 2008 ABCNews Internet Ventures

Friday, February 22, 2008

Exclusive with Writer JEFFREY PORRO

JEFFREY PORRO - Writer: "The Great Debaters"

I was almost 30 before I started learning one of life’s most important lessons: being talented is important, but sometimes who you know matters more. Learning that lesson helped my very first movie project get sold, and then (finally) produced.

My introduction to this came shortly after I finished grad school and went to Washington, DC with a newly minted international relations PhD in hand. I walked into the offices of the U.S. Senate Committee on Foreign Relations, expecting to be welcomed with open arms but I was politely told that they received ten resume’s a week from PhDs, so “We’ll keep you on file.” Knowing what that meant, no matter how glittering my credentials might be, I didn’t have a shot but I started to wonder how the staffers who somehow got jobs on the committee got their jobs.

15 years layer, I came to understand that in a city filled with super bright accomplished people having a good resume, good publications, and good references was not enough. You had to have connections and you had to build a network of people who not only knew your strengths but also had the clout to bring you to the attention of someone who might actually pay you.

Hit over the head with this lesson when I became a freelance editor and writer, I would do a good job on a newsletter or speech and then sit around waiting for the phone to ring. It didn’t happen. I had to take a crash course in how to market myself and how to build the connections I needed on order to find clients.

READ THE COMPLETE INTERVIEW by John Contrubis >>>
http://www.reelot.com/news/3117
Copyright © 2006-2008 BAT Entertainment Inc. All Rights Reserved.

The State of INTERNET DISTRIBUTION

EDITOR'S NOTE:
I was amazed last year when I saw my first Internet feature film on my computer. I never dreamed that I would sit through the entire two hours glued to my monitor.
Yes, it would have been more comfortable to see it on my larger TV screen but that will come soon. Make no mistake, the technology is here today and even though everyone many not have or use it, it is already viable. It works!

Thanks to streaming video, at this moment in time Google leads the pack for Internet downloads of a feature film with over 70,000 downloads a day and over two million views per month. The most successfully distributed Internet film is ZEITGEIST (http://www.zeitgeistmovie.com/) and it's available in twenty languages free of charge.
ZEITGEIST already has many more viewers than most independent made theatrically released feature films. While you may NOT agree with its premise or all the facts presented, it is amazingly well-researched. Stay with the film to its dramatic and surprising conclusion.
Because of all the publicity it has generated, if you cannot watch the download it will be shown somewhere near you on Z Day, March 15th. These is great debate that this film might very well be a major influence the 2008 US Presidential elections.

The second most downloaded Internet feature film is FOUR EYED MONSTERS (http://www.youtube.com/watch?v=k8rRFFi_stY) shown via youTube (also Google). This film was shot on MiniDV using the Panasonic AG-DVX100 in Brooklyn and Manhattan, New York, Framingham, Massachusetts and Johnson, Vermont. It was edited on Apple's Final Cut Pro editing software.
It debuted on the festival circuit at the Slamdance Film Festival and I understand it has the distinction of being the first Internet feature movie to recoup its cost ($80,000.00) and show a profit.
In contrast, MANY theatrical and DVD distributors distributing independent feature films NEVER return a profit to the filmmakers.

* * * * * * * * * * * * * * * * * * * * * * * * *

The main issues surrounding the viability of Internet distribution (downloading) right now are:

One, figures from one study (this past November) put the estimated households that have broadband at 66 Million homes. Not bad, as this is a significant increase from the previous year. But that still means 50-55 Million homes either have dial-up or NO internet access. So forget about them downloading movies for now.

Two, of the 66 Million homes that have broadband, only a small percentage has the Apple TV or any of the other equipment to easily download and watch immediately without having to transfer anything. There are of course those who download and hook their laptop up to their TV, etc., but most people just want to download and watch from their couches and not have to screw around.

The other factor that affects some of this, is that VOD has really blossomed over the past 2-3 years, and the average Joe can just peruse the InDemand library (or whatever library is available from their cable provider) and call up one of any number of movies to watch right now, for $3.99. So the "urgency" to be able to download and watch movies is not really present. We have so many choices now as to how to get our movies.

The last major factor, is that for the average filmmaker, what site can they put their film up at, that will get massive traffic? iTunes isn't available to most, Netflix isn't available to most (for downloading right now), Amazon is, but how does one stand out there? As for all the other 10-20 sites that people talk about, yes they get traffic, but not like iTunes or Netflix. What is missing in the marketplace -- and the opportunity is there for someone to build this -- is an "iTunes" or even "YouTube" for indie film. Netflix is in development on something like this; time will tell if they launch it, and if it will truly mean money for filmmakers who get their movies accepted there for downloading. But Netflix does has the customer base and traffic, and that is significant.

Even if Netflix doesn't go through with this (but I think they will), someone, some site, will become the major site for indie film. And when all the above factors become less problematic, we will then see decent money that can be made by a lot of filmmakers. It's just a matter of time.

As far as what the major problem with broadband is, that report pretty much says it. Broadband has been slow to grow -- it was not that long ago that I couldn't even get broadband at my residence, here in LA! -- and the lack of competition has also kept growth lower than other countries. What's interesting, is that the U.S. is among the lowest in broadband speed among many countries around the world.

I get 2-3MB download speed, which is the best I can get where I live, but were I in Japan or South Korea, I'd get 100MB download speed. Given the U.S. "built" the internet, it's ridiculous that we are now near the bottom of the ladder with speed and accessibility among the major nations. And all of this has had an impact on the
growth of digital downloading. - Jerome - J. Courshon - courshon@yahoo.com

Source for free (yes, FREE) ideas, pictures & footage

The Internet Archive is building a digital library of Internet sites and other cultural artifacts in digital form.

Like a paper library, we provide free access to researchers, historians, scholars, and the general public.

The Archive's Moving Images library consists of free movies, films, and videos. This library contains thousands of digital movies which range from classic full-length films, commercials, to daily alternative news broadcasts, to videos of every genre uploaded by Archive users. Many of these movies are available for download.

CLICK HERE...

http://www.archive.org/index.php

Thursday, February 21, 2008

HANDCUFFING

I'd like to know what the members feel about "handcuffing yourself to the script".
- Anthony Peterson - peterson.anthony@gmail.com

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A very interesting question Anthony... to me, at least. I think the first question is, how strongly do you feel about the material? Is it a personal vision? Are you the only director who could possibly do it justice?

I am polishing up a new script and soon may be facing these same questions, as I start to show it around.

Selling a screenplay would be a breakthrough in and of itself for me; I wouldn't mind quitting my day job (marketing and advertising) and just starting in on the next screenplay.

On the other hand, I've pitched this particular idea a few times, and the way people's eyes light up, makes me think that taking the money and walking away would be a missed opportunity.

On the other hand, I may discover that if I insist on staying attached as director, it may be the deal-breaker. So... would I sell my baby? If the price was right. - John Harden - giantspecks@yahoo.com

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Unfortunately when you are untried, even suggesting that? you would like to direct, even if you are willing to give it up will have a lot of silence.

It suggests to some that you will have unreasonable expectations and demands.

Best of luck with figuring out what the way to go should be.

I use this metaphor called "The Bimbo Side of the Force" -- when you get to a contractual stage it is up to you how much you are willing to compromise.

John, you have a PR background -- so do I. I'd try to stipulate being involved in the marketing and PR in some way -- if not actually leading the team on a low-budget production, making yourself available as? resource to write releases and do interviews for a mid or higher budget production.

While the biggest markets might not want to interview the writer, if you've had an interesting life or have some star-studded anecdotes, there will always be some speciality publication or program that will want to interview you.

And if you really want to stipulate either having approval on the director allowing yourself to be included on some of the pre-production meetings with the director, being present at table readings or staged readings,? you can ask for that before you sign off on the script. - Rachel Kadushin - BestFriendsProd@aol.com

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As someone who's been trying for a long, long time ... with a little success, I have this to say to answer the query below: if you are interested in a deal with a studio or a mini-studio to finance a feature film, you'd be crazy to handcuff anything to anything.

If there's a market for the script, sell it. Unless you have dazzled someone big time with a short subject award winner (and even then there are no assurances), you will commit suicide it you attach yourself to direct (if you are a relative nobody).

This is a mercenary business. Nobody wants to take a chance on a first time director. They'd rather you take the chance...raise the money from private investors, produce the picture yourself, let them see it when it is finished or after you've made it to a festival (after your investors have borne the entire risk) and then -- I'd say a one in several thousand chance, no kidding -- perhaps make you a low-ball offer which only partially gets your investors out and leaves the distributor free to creatively bookkeep the rest and go straight to dvd.

The Little Miss Sunshine example or Napoleon Dynamite or even Blair Witch are one in 50,000 chances to make a name for yourself and be able to sell your next script with your self attached to a studio instead of your dentist and rich uncle. The industry likes to publicize these pictures to keep you working on spec.

Major film cities (LA, NY, London) are riddled with waiters and janitors and car parkers who hung onto their idealism and passed up an offer that could have kept them working and perhaps building a career. The attitude that you are going to be the one in fifty thousand is one that most often can be found in young and untried talents.

It does not take long to learn that this is a business through and through, and you got to take what comes and leave the pre-conditions out of the room. Handcuffing is dangerous to your future.

One person's opinion. - Barry Opper - Laughop@msn. com

************************************************************

This is an interesting question that I often bring up with many of my clients. And here is my general outline.

1. getting anything sold, produced, directed, and distributed successfully is the most important thing.

2. when your project is sold, it will advance your career further than anything else, including directing your own feature, unless it's the next clerks, brothers macmullen, or swingers.

3. if you do not have a history of directing, specifically features, you will have trouble breaking in. There are tons of great stories out there about people who have spent years directing music videos and tv commercials and still haven't broken into features.

4. you will hamper your film's progress if you are tied to it. whether acting, directing, producing, etc, your film's budget will go into freefall if you insist on being a huge part of your production, specifically your first.

5. if you can create a script that gets made for even $1 million dollars, you have a huge amount of leverage for the next movie. If it gets made for $100 million, not only will you have a really nice payday, but you'll probably immediately land an agent who can work for you and help you to direct the next one.

6. the goal of a studio is to make their money back and much, much more. Their goal is to make a project as commercial as possible so that it can go on to double, triple, or more their initial investment. they need to hit theaters, foreign markets, cable, internet, and home video. if they like a script, but request changes, make them at the beginning and don't stop until they're happy.

6. in this business, the idea is king. if you prove that you can do one script, then another, and you are a team player, then you have a shot. If you sell a show, or a script, you're foot's in the door. then you can use that tiny bit of leverage to do something else.

7. studios and producers want to back a proven commodity. You wouldn't go to someone who has never handled money before and ask them to do your taxes, would you? And you wouldn't ask someone who is an accountant and ask them to invest your money in mutual funds. So why would a studio that sees you have a good script automatically think you can direct?

8. the truth is you are nobody right now. if you get attached to a script, you will never agree to changes a studio wants. the key is to be able to say, "anything you want", so getting attached is one of the worst things to do.

9. a question to ask yourself about directing, writing, producing, or doing anything in this business...would you be happy doing it on a small cable channel, for the rest of your life? because you can probably shoot for that and make it, and those are the people who work , and keep working, because they are team players.

10. Finally, write tons of scripts, and try to sell them all, don't get attached to scripts whether in first draft or final product. There's no point in spending days, weeks, or months on a script that you don't think will sell. That's just bad business.

So, i know that's a lot of information, but it's a good backbone of what to think about because every client that I have without an established portfolio I tell the same thing to...this script is gonna have to change a lot, make a list of the key dealbreaker points and unless those are hit, change it, and on the first one, eat crow with a smile. Remember, it's a marathon, not a sprint. There will be plenty
of time to pick your battles when you are in a strategic position to do so. It's a rough business, but it's quite rewarding.

- Russell Nohelty - noheltyr@gmail.com

Wednesday, February 20, 2008

DISTRIBUTION OF YOUR FILM...

I am a Temple grad and I teach screenwriting and film courses at two universities in Philadelphia. I review films online. I like to help out/network with other film people even though I do not get out as much these days. I am shooting my film "Aftermath" in May. - David

http://www.variety.com/article/VR1117980978.html?categoryid=2508&cs=1

I think it is absolutely crucial that all indie filmmakers read this article. I deal with so many wide-eyed would be filmmakers who think that they can turn on their camcorder for two hours, run it through their Mac, submit it to Sundance and become the next Tarantino.

In reality, there are something like 4000 indie features produced in the US every year and, of those, maybe 200 will ever find some sort of distribution.

So, we filmmakers have to know the odds going in. Web distribution and VOD etc. are finally beginning to take baby steps towards catching on and I think we all need to pay attention to the situation.

Bottom line, I think the days of the $10,000,000 Sundance deal for your $10,000 feature are over but that doesn't mean all hope is lost. I think it means for us, that we should be making better and better films for less and less in hopes of seeing some profit if we are so lucky to even get picked up for distribution by someone who pays us close to, if not more that what we put into the film.

The real bottom line, no more turning on your camcorders for two hours, running it through your Mac and calling it a movie --- not that anyone on this list does that but I'm just saying....

Make really good movies that are both satisfying on an artistic level but also attractive on a commercial level, something that people will want to see and that distributor think they can make money on.

Remember, if it is a choice between your beautiful, artistic film about dough rising and the latests sequel to a remake about stuff blowing up, the average American multi-plex consumer is going to to go for the bang 9.5 times out of 10.

The emergence of single HD format: BLU-RAY

Diehard HD DVD backer Universal threw its support behind Blu-ray in the wake of Toshiba's pullout from the rival high-def format. Out of necessity, Paramount, the sole last major company backing HD DVD, is expected to follow suit.

Toshiba said it would stop production of HD DVD players next month in a rapid pullout from the technology. Last year, consumers spent under $300 million on sales of both high-def formats -- a tally that lags far behind the standard DVD sales at a similar point in that format's evolution.

Studios rang up $15.38 billion in disc sales Stateside last year, one and a half times more than the gross of theatrical releases.

Hollywood 2008: Fewer sequels, more risks

The Oscars are upon us and after last summers' record-breaking box office, movie studios suffered from a relatively sluggish fall, casting doubt that box-office sales would top 2006's $9.2 billion.

The industry did surpass the $9 billion mark by the end of the 2007 thanks to strong openings for the Will Smith apocalyptic thriller “I Am Legend” (which set a December record by grossing $77.2 million in its first weekend) and the mix of live action and computer animated “Alvin and the Chipmunks,” which took in a whopping $44.3 million in ticket sales. Alvin!

2007 marked the second consecutive up year at the box office after a disappointing 2005, when grosses fell 6 percent.

Studios such as Viacom’s (VIAB) Paramount , Warner Bros - which like CNNMoney.com is a subsidiary of Time Warner (TWX) - Sony’s (SNE) Columbia, Walt Disney’s (DIS) Buena Vista and GE’s (GE) Universal were the big box office winners during 2007. Each studio captured at least 10 percent of the total U.S. box office.

Box office analyst Jeff Bock, with movie industry research firm Exhibitor Relations, thinks there is a decent chance that next year will top 2007 but that it’s far from a sure thing. That’s because many studios are taking a gamble by planning to launch would-be franchises next summer instead of relying on less-risky sequels.

READ THE ENTIRE STORY...by Paul R. La Monica
http://mediabiz.blogs.cnnmoney.cnn.com/category/sony/

Tuesday, February 19, 2008

New TV Sets To Connect to the Internet

New television sets being manufactured this year are being equipped with outlets that will allow users to connect the sets directly to the Internet, the Los Angeles Times reported today (Monday).

The connectors will eventually allow them to receive television shows on demand, as well as weather forecasts, stock quotes, and YouTube videos, the newspaper noted.

George Kliavkoff, NBC Universal's chief digital officer, told the Times that while most consumers have shied away from additional set-top boxes for such programming, a connection built into the TV set is likely to have a chance. "It brings the ability to have unlimited channel capacity, personalized channels -- a celestial video jukebox in the sky," he said.

David Eun, Google's vice president of content partnerships, added, "This is about making content accessible to as many viewers as possible."

Thanks Craig D.....

* * * * * * * * * * * * * * * * * * * * * * * * *

Sounds a little like I-TV from Apple... only add the cable TV connection and it already exists... and with the TV you already Own.

Andy

Andy Collen
Producer/ Director
Happy Trails Animation LLC

andy@happytrailsanimation.com

Saturday, February 16, 2008

Frustrated indies seek WEB DISTRIBUTION

Frustrated indies seek web distribution But still face challenging online marketing gap

Of the 100-some features questing for a distributor at January's Sundance Film Festival, only a handful found the holy grail: worldwide theatrical distribution with an advance minimum guarantee and back-end participation from a real distributor.

With everyone making movies and an unforgiving and glutted marketplace for indie films, the cost of prints and ads to keep a movie in theaters is punitive for everyone and there's is no appetite for risk-taking.

The key question is, when will an alternative distribution outlet for indie films emerge-an outlet with enough viewers to bring in meaningful returns?

Netflix's Ted Sarandos says, "The long-range outlook for specialty film is to move more to home markets. But the marketing challenge is enormous." Netflix has partnered with other theatrical distribs such as Roadside Attractions (Sundance 2005 entry "The Puffy Chair"), Magnolia Pictures ("No End in Sight") and IFC Films (Cannes Palme d'Or winner "4 Months, 3 Weeks and 2 Days") as well as online distrib B-Side to stream films on its Watch Now site.

After a minimal release of the credit-card doc "Maxed Out: Hard Times, Easy Credit and the Era of Predatory Lenders," over 65,000 people rented the DVD in its first week on Netflix, and over 35,000 streamed it on their computers.

IFC Films' First Take banner offers another model: day-and-date video-on-demand and pay-per-view through its cable and DirecTV partners, with an initial run at the IFC Center in Manhattan. Opening at the IFC Center means film reviews can help brand the title, since online-only releases aren't likely to be reviewed in mainstream media.
Terry Kinney's 2008 Sundance drama "Diminished Capacity," an HD two-hander starring Matthew Broderick and Alan Alda, will take that route.

Two of the hottest pre-fest titles, 2929 Entertainment' s $20 million Robert De Niro comedy "What Just Happened?" and Groundswell' s Michael Chabon adaptation "The Mysteries of Pittsburgh" were among the many that remained unsold at the end of Sundance. But while most name titles will eventually find homes, the smaller fish could easily end up dead in the water and many do.

Once filmmakers make the mental leap that Hollywood isn't going to offer them a $2 million minimum guarantee, they have plenty of other distribution options, from cable and self-distribution to the Internet. The problem lies in advertising expenses and getting the word out to sufficient viewers to convince them to download, stream or pay-per-view the pic.

So far, a large market for selling movies online has failed to develop. Tiny movies with micro-budgets are selling online, but while Amazon, Netflix and others are expending considerable effort in building these marketplaces, this is a nascent business. "The pure online approach is not generating returns," says B-Side's Hyams, who has recently partnered with IFC to air five new B-Side fest pickups on "Choice Indies" each month, promoted by 30-second spots both on IFC and online.

"We're in the transitional post-major studio pre-Internet era," says Emerging Pictures CEO Ira Deutchman. "Models will be clear in the future. We're still heading toward Web 2.0."

Filmmakers need to get past the romance of a theatrical release, says Cinetic Media's John Sloss. "People are so disproportionately preoccupied with getting their movies released in theaters that they're not interested in alternatives. You make more money and get more exposure and promotion on HBO."

CLICK HERE TO READ THE FULL ATTICLE By Anne Thompson From Variety, February 14, 2008

http://www.variety.com/article/VR1117980978.html?categoryid=13&cs=1
This article is from Variety. If you found it informative and valuable, we strongly encourage you to visit their Web site and register an account, if necessary, to view all their articles on the Web. Support quality journalism.

Friday, February 15, 2008

World Premiere FEATURE FILM on the Internet

Like Scorsese and Spike Lee before him, Tanuj Chopra draws on his community to fashion his powerful tale "Punching at the Sun" of a young man's journey through grief and rage following a family tragedy.

Sundance Film Festival
Tribeca Film Festival
"distinctive, original, and iconoclastic" -- Variety

Debut director Tanuj Chopra's deeply felt coming-of-age story explores the ties of brotherhood and the struggle to move on after personal loss. When his older brother is gunned down in his family's Queens convenience store, teenager Mameet (Misu Khan) goes into a tailspin of anger and self-doubt. Confrontations ensue with family, friends, and enemies alike before a ray of hope appears in Shawni (Nina Edmonds), a spirited romantic who slowly lures Mameet out of his armor of hate and defiance, and helps him realize his self-worth and the world of promise lying ahead for him.

South Asian immigrant culture, post 9/11 politics, interracial relationships, violent streets, and the American firestorm of hip-hop culture all mix into a fierce concoction in Tanuj Chopra's vibrant and spirited first feature.

Elmhurst, Queens, is a rough place for Mameet Nayak, a beautiful 17-year-old South Asian immigrant with a passion for basketball and a hair-trigger temper. It gets rougher when his older brother, Sanjay, is gunned down in the family convenience store. The loss leaves Mameet in a complicated state of mourning and adolescent nihilism.

His rage and antagonism toward the world make him a magnet for trouble. His friends, Ritesh and Parnav, are hilarious company, though not particularly encouraging in Mameet's attempts to rise above the negative forces in his life. But an adorable neighborhood sneaker salesgirl, Shawni, offers a light of hope in cracking Mameet's self-destructive shell.

And inspiring rap performances by the charismatic MC Uncle Sonny conjure Mameet's ability to find a sense of optimism in a violent world that he feels is determined to view him as an outsider. Chopra draws passionate and genuine performances from his talented young cast led by the gifted Misu Khan. Urgent and contemporary, Punching at the Sun sheds light on an American perspective rarely reflected on the screen, and glistens with the freshness and vital energy of a new directorial voice.
- Shari Frilot, Sundance

Angered by his brother's murder, a New York teenager spirals into reckless hostility, until his bond with a spirited local girl gives him a shot at turning his life around.

The pulse of hip-hop, and the energy of youth thrive on New York City's sun-scorched streets in the groundbreaking film Punching at the Sun. We're thrilled to bring you the exclusive world premiere of this prize-winning Sundance selection, available nowhere else on the planet.

http://jaman.com/a/video/0HLrlmoB0QLQ/

Thursday, February 14, 2008

Financing & Distributing Indie Films

The State of Indie Film & Tips for Geting a Deal Done

In this exclusive video shot at the the 41st Annual International Quorum of Motion Pictures Producers, indie-film dealmaker extraodinaire John Sloss, founding member of Cinetic Media, explains the Ins & Outs of independent film financing, marketing and distribution, as well as the role the Internet can and will play in marketing today's films and distributing the films of tomorrow.

This very informative and priceless video is exactly what is wrong with "Hollywood" - everyone says, "Don't worry if you have a good story or not, just make sure that you have stars in your movie, and make it similar to something that has already been produced!"

TO LEARN MORE, CLICK HERE TO WATCH THE VIDEO
http://aimediaserver4.com/studiodaily/videoplayer/?src=ai4/indiefilm/indiefilm.swf&width=475&height=300

Also available as a downloadable podcast:
http://www.studiodaily.com/main/video/8977.html
by Matt Armstrong for STUDIO DAILY © 2008 Access Intelligence LLC. All Rights Reserved.

Tuesday, February 12, 2008

CAN YOU TELL IF A SCREENPLAY WILL BE PROFITABLE?

David Maisel (DavidM@DancingCatProds.com) wrote and asked: What are the most important aspects of a screenplay that indicate possible profitability and project viability?

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My answer would be: Is the storyline coherent and compelling? It should be coherent to anyone who reads it; as far as being compelling, it needs to be compelling to the people in a position to finance it (or put you in touch with financiers).
Of course, profitability and viability also depend on the above-the-line elements that are attached -- i.e., director, stars, exec producers. For example, if your screenplay is compelling enough to Tom Hanks to make him want to get involved, you're set. - Paige (paigegold@earthlink.net)

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Yes, Paige, but what makes a SP compelling?

David A Maisel (DavidM@DancingCatProds.com)
http://www.DancingCatProds.com

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Assuming that the story line works, isn't the issue of compellingness (?!) really very subjective? I mean, aside from a few major general crowd-pleasers like "Seabiscuit", people's movie tastes are so very different. For example, if someone had given me the first screenplay to "Porgy's" or one of those other young-male gross-out movies that became big moneymakers, I would have thrown it across the room. Obviously a lot of people did find it compelling, but I'm not part of the target audience. And when it comes to smaller, artier films, audience tastes are even more distinctively different. - Paige (paigegold@earthlink.net)

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It's that hard-to-define quantity I'm trying to get to.

David A Maisel (DavidM@DancingCatProds.com)

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Write or acquire stories that you believe in, and then get others to believe in it, too.

Rachel Kadushin - www.BestFriendsProductions.com

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Here are some elements, in my opinion, that make up a great story (non-exhaustive, of course).

A fascinating beginning, middle, and end.
Repeatability- an audience wanting to go back again and again to relive the experience.
A good inciting incident with rising action and a powerful negation.
Characters that are dynamic in nature.
Not trying to reinvent the wheel, but telling stories that work with your own personal spin.
Passionate storytelling.
Knowing your target audience.
Knowing everything about your world, your characters, the antagonizing forces at work, and what the protagonist wants and represents.
Good use of metaphor.
Showing, and not telling.
The reader should feel how you want them to. Example: writing a thriller? Reading it must make the person feel that way!

I know these are broad comments, but screenwriters have the world to bring down into 90 pages. Anything is possible.

Joshua Caraballo (founder@minerva-films.com)
www.minerva-films.com

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Monday, February 11, 2008

YOUR HERO: DYNAMIC OR ICONIC?

Marc wrote:
I thought this might generate an interesting discussion. READ the full article by Allen B. Ury titled: YOUR HERO: DYNAMIC OR ICONIC?

http://fadeinezine.com/
©2008 FIPG, Inc. All Rights Reserved.

This article relates directly to an issue I had in working on my most recent script.

I followed the recommended strategy of watching a bunch of movies whose plot and subject matter were similar to the one I wanted to write. I knew it was going to follow the basic pattern of being a police procedural in which forensic clues are used to track a murderer, so there were a large number of possible movies I could model it after (many of them awful). Some of the ones I liked included "The First Deadly Sin" (1980), "Cop" (1988), "Silence of the Lambs" (1991), "Red Dragon" (2002), and, though it didn't follow the pattern as closely as the others, "Gone Baby Gone" (2007).

What surprised me after analyzing these and other movies of this type, however, was that almost none of them featured the sort of dynamic hero who undergoes a transformative character arc that I thought a successful, conventional movie was pretty much required to have. In each case, the hero, usually a detective, was tough and determined when the movie started and was still tough and determined when it ended, though maybe a little wiser or angrier. In several of them, it's the villain who transforms, becoming more and more dangerous before ultimately being killed by the hero.

Clarice in "Silence" may go from being a trainee to a graduate while heroically confronting her fears and defeating her antagonist, but such a change, as I see it, is not on a par with the sort of complete metamorphosis that a dynamic character undergoes, ending up in nearly the opposite place of where he started out. From Clarice's very first appearance, it's evident how ambitious and driven she is, how badly she wants to succeed as an FBI agent.

As a contrast to the movies above, I would offer "Disturbia" (2007). While also about stopping a serial killer, and having a lighter tone than the other examples, its protagonist undergoes a complete transformation, starting out as the lazy, depressed neighborhood loser and ending up as the focused, determined neighborhood hero.

Feel free, of course, to disagree with me on any of this.

Laura K. wrote:

I don't think a character arc has to involve a complete change in situation (slacker dude to responsible dad). Character arc can be a lot more interesting when it's subtle: a deepening of the character's cynicism matched by a corresponding feeling in the audience (Chinatown, Gone Baby Gone). Or a character's internal feeling of redemption. Gone Baby Gone is also an example of this -- the protagonist has the satisfaction of knowing that he's stuck to his principles, no matter how complicated the result might be. Clarice in SOtL had been troubled by a childhood memory of not being able to rescue the lamb (lambs? I forget), but achieves internal redemption at the end by finally saving a life. That's a lot more interesting than an external character arc where, say, she starts out under threat of being fired and ends up with a promotion.

One of my favorite movies, in which the protagonist doesn't seem to have either an internal or external arc is Ghost World. Enid is someone who refuses to give in to society's demands that she compromise her values, and she's mad as hell at everyone around her for doing just that. Even when she leaves town at the end, there's no indication that she's ready to change. We the audience can simultaneously admire her for her principles, while understanding that her stubbornness is a tragic flaw (and feeling kind of bad about all of the compromises we've made over the years).

David Negrin wrote:

Yeah, in TV it's dangerous to arc characters because people might not continue to follow the show. So you arc over a season or just stick with a shtick and hope it doesn't get old (always does).

I feel stories are always richer with a character arc to complement the external story arc.
I think originality is a major difficulty when trying to give a character an internal character arc. We've seen them all before and we can see them coming a mile away. Education plot, redemption plot, coming of age plot -- all story types that require internal character arc.

One way out, I think the "iconic" character as defined above enables you to try and drop your character into this iconic, superhero mold so we think he's static. Hide his learning (ambiguate it, if you literally hide it the audience will feel cheated) and reveal it to us at the end.

E.g. 3:10 to Yuma - Russel Crowe's character is the antagonist and he arcs! Great way to hide it. Crowe's character is the ultimate badass throughout the entire film, but we get hints of his humanity along the way, and hints at jealousy of a normal life and fatherhood like Christian Bale's character. In the end Crowe decides to back the underdog, even though he's the favorite to win just because he'd like to see him redeemed. And in his own way is redeemed for a life of crime. In a way, he's the Anti-hero, even though he seems responsible for the antagonism.

Christian Bale's protagonist arcs too, but it's surprising because he starts as a good father, then he is revealed to be more and more of a coward (tortured by it), then he's redeemed with bravery and Crowes' aid, in the end.

If you don't have a character arc, you better have one hell of a story arc: Indiana Jones, James Bond, Inspector Clouseau -- and how much better would those films be with an arc (Slight arcs for Indy in Doom & Crusade, hint at one for Bond in Goldeneye).

Marc wrote:

(I haven't seen "3:10 to Yuma" yet, but from glancing at David's comments it seems like I need to add it to my Netflix queue.)

I'll agree with Laura's comments about a subtle dramatic arc usually being more interesting than a extraordinarily transformational one. There are examples when the latter type can be done so that it feels seamless and natural, as in the "Godfather," but then there are other times when, to me at least, such plots can feel contrived. As funny as "Knocked Up" was, there were several points in it where I had trouble suspending disbelief, the stark change that the protagonist underwent in Act III being a big part of it. While I thought "Disturbia" was okay, it almost felt like the writer consciously engineered his script so that events in Act I were mirrored by opposing events in Act III, e.g. in Act I the brats next door play a practical joke on the hero, setting up the scene in Act III when the hero will play a practical joke on the brats next door.

Back to the subject of iconic heroes, I was thinking of how the Jason Bourne trilogy and Season 1 of "Dexter" both followed a similar trajectory in that the main thread of each involved the hero filling in gaps in his memory and gaining a better understanding of who he was and why he was so different. Both concerned the "birth" of a virtually superhuman character. (However, I also think the amnesia device has also been overused and can seem cliched.)

Relating to the above, I remember hearing that a revelation or an explanation generally does not make for an interesting climax, and in the case of "Bourne Ultimatum," I felt disappointed by the final confrontation with the doctor who had headed the program that "created" Bourne. Other than the fact that the program was conducted (somewhat impractically, I thought) in an Upper East Side high-rise rather than an isolated military base, it seemed predictable. The revelation at the end of "Dexter," on the other hand, took me completely by surprise.

Mike P wrote:

The main point of an Iconic character is that he or she doesn't change "in the face of a whirlwind of chaos or change around him". This is why they are so appealing. They stick to their guns (principals and beliefs) in situations that would tempt the normal person. They present images of strength and resolve... a type of stubborn courage that we wish we all had in tough situations. They are our "mentor" hero's. Tom Hank's character in SAVING PRIVATE RYAN is a good example.

Sometimes their personal courage is tested; they are tempted by the base "sins" that seduce us all and the suspense and interest in the character is waiting to find out if he or she DOES submit. The climactic question is "Will he or won't he".

This is why most noir films, especially Detective stories (The Maltese Falcon) and TV series (BATTLESTAR GALACTICA) feature iconic heroes. Each scene or episode is another "test" of their principles and mental skills. In a sense they are "heroic" in their stubbornness. James Bond is constantly tempted by women, power, money et al but in every case, although he may "dabble" in sin (gambling, drinking, casual sex etc.) he does so for the fun of it, but ALWAYS comes back to his center and gets the job done. He is heroic BECAUSE he is tempted and can walk away, unscathed. Something we all fantasize we could do.

Sometimes the iconic hero's stubbornness results in tragedy to themselves and or the allies around them. These stories can be some of the most dramatic and emotionally charged. KING KONG (even though he's "not human") remains unchanged despite all the trials he?s put through, ultimately giving his life for love.

Traditional heroes teach us HOW and WHY we need to change. Iconic heroes teach us that sometimes we need to "keep the faith" no matter what.

Sunday, February 10, 2008

APPLE & THE FUTURE OF MOVIE DOWNLOADS

In the mid-1990s, Time Warner spent $10,000 a customer in Florida to demonstrate that downloading movies over cable lines was technologically possible and feasible. In 2008, movie downloads are still stuck in the "proof-of-concept" stage.

Apple's announced plans last month for an online movie rental service could be the spark that sets movie downloads alight in consumers' minds but not because Apple is offering a fundamentally new twist on VOD; because because it's Apple.

The movie download market today is remarkably similar to where online music was several years ago when Apple launched its first iPod. Back then, MP3 players dominated the marketplace. But they were largely niche products and most music that was played on them was pirated. Apple created the first cool digital music player that people wanted to own.

Steve Jobs was also the first technology executive with the heft in Hollywood who could actually cut deals with studio executives to allow enough legal content online to create a marketplace and demonstrate that making money from digital music was not only possible, but practical.

In 2008, most consumers still aren't all that interested in cable companies' movie VOD offerings -- largely because the studios are so worried about piracy and cannibalizing their existing TV syndication and DVD businesses that they haven't supplied enough really good product to interest subscribers.

Movie downloads from services like Netflix and CinemaNow are still largely a curiosity for hobbyists and people who don't know how to download the pirated stuff.

Until today, Apple hasn't fared that much better. It's sold only about seven million movies, compared to about four billion songs and 125 million TV shows.

Jobs has once again persuaded the studios to make vastly greater stores of content available to consumers. In exchange, he gives the tacit promise that he can create enough of a market to offset the inevitable increase in piracy that will occur when millions of new consumers realize how easy it is to download and share movies on their computers, iPods and TV sets. (Just look at the movie piracy rate in Korea, which has the world's most ubiquitous broadband).

Apple's movie rental service could be exactly the spark Hollywood needs to jumpstart its online cinema business. Or the spark could become a conflagration that devours industry profits. Or it could flop once again, just as so many for-profit video-on-demand ventures have since Time Warner first dipped its toes in Orlando.

The only certainty is the movie downloads -- legal or not -- are here to stay.

Read More by Michael Stroud>>>

© 2008 iHollywood Forum Inc.
https://www.swiftpage2.com/ihollywood.marketing/C080118120700/speasapage.aspx?addr=63429

Saturday, February 09, 2008

OLD MOVIE POSTERS LIVE AGAIN

This is a fully licensed poster that has been converted to 3D from the original painting used in 1977 to promote the Star Wars movie using Synthetic Dimensions' proprietary Syndimation process.

To try and show the depth and detail Syndimation makes possible, we have prepared the animation running above. Don't be fooled by the competition. Other posters claiming to be 3D just look like pop-up books with a few flat layers giving an idea of depth. As you can see in the little movie above, our process results in a truly deep, 3D scene and allows us to incorporate special effects such as the glow from the light sabres and the shine on Vader's armour!



Is this what movie posters of the future will look like?

LEARN MORE...

http://syndime.com/StarWars.html

Friday, February 08, 2008

Teen Book Video Award Winner

Student Filmmakers from across the country have competed to create book videos for three of the hottest teen books of 2007. On November 26th, winning videos will be streamed over this newly designed event website, Expandedbooks, as well as across many other distribution channels.

SEE THE WINNER AND FINALISTS>>>

http://www.kirkusreviews.com/kirkusreviews/book_video/index.jsp

Expanded Books proudly presents the winners of the Teen Book Video Awards! Top student filmmakers showcase their talent with video spots for hot titles. Congratulations to Katie Koskenmaki, who won for A GREAT AND TERRIBLE BEAUTY.

LEARN MORE>>>
http://www.brightcove.tv/title.jsp?title=607733078&channel=203704147

Thursday, February 07, 2008

Internet Downloading No Threat

Internet Downloading No Threat, Says Netflix CFO

It is likely to be a long while before movie downloading becomes a significant challenge to the DVD rental business, NetFlix CFO Barry McCarthy told an investment conference in San Francisco Wednesday.

"There are 100 million DVD players in U.S. households," McCarthy told the Thomas Weisel Partners Technology, Telecom & Internet Conference.

"If you really think people are going to stop renting DVDs, you need to lie down until that thought passes." As reported by Video Business magazine on its website, McCarthy also suggested that Netflix may raise the price of its rentals for high-definition discs if those who rent them begin to represent a significant factor in online rentals.

samheer2005 - samheer@pacbell.net

1st ANNUAL NOVEL FILM TRAILER COMPETITION

The FIRST ANNUAL NOVEL FILM TRAILER COMPETITION is looking to judge the cinematic works of both new and veteran indie filmmakers. There is NO entry fee for this competition. For the winners and honorable mentions we provide cash prizes, personalized website domains, permanent website exposure for their films, beneficial marketing, and more.

The contest will conclude with a screening festival of the three winners and seven runner-ups in Los Angles, summer 2008. The news will be press-released and marketed to film websites and magazines.

The goal in creating this annual competition is to produce a series of high quality, independent short films that will not only stand on their own as important and provocative works, but also bring worthwhile and socially relevant literary novels to the attention of a larger audience.

We are also looking to create a list of good indie filmmakers available for future projects initiated by authors and publishing companies desirous of making intelligent use of the film medium to promote books.

More information about the contest, including entry form, guidelines, trailers, log, novel synopses, etc., can be found at http://www.novelfil mtrailer. com . We also have a separate AUDITION VIDEO competition to complement the main competition in which participating filmmakers place their audition videos on YouTube or Blip TV or Video Google.

So what do we mean by a "novel film trailer"? In this context, a film trailer created from a single scene or scenes found in a novel-length work of fiction (published or in production) and designed to give the audience a window into the mood, energy, and theme of the story.

The primary goal of the First Annual Novel Film Trailer Competition is therefore to produce an ongoing series of high quality, independent short films that will not only stand on their own as important and provocative works of cinematic art, but also bring worthwhile and socially relevant literary novels to the attention of a larger audience.

Currently, no true novel trailers exist that depict scripted, interactive scenes. Upon conclusion of the NFT competition, all that will change.

The secondary goal of the NFT Competition is to prove that both an audience and readership exists for dramatic, socially important books and short films with strong theme, and that success does not depend on the habitual application of television-like marketing formulas.

The current NFT competition begins February 20 and continues to May 20, 2008. The novel in our 2009 competition will be chosen from a large number of works submitted for consideration by independent and commercial presses nationwide.

LEARN MORE>>>

http://www.novelfilmtrailer.com/

Wednesday, February 06, 2008

CANON'S VIXIA HV30

Independent filmmakers and videographer's playing with micro-budget and no-budget films will rejoice upon learning that there's a new kid on the block.

The Canon VIXIA HV30 with 24p and 30p modes is the latest in Canon's dramatic offering of consumer HD camcorders. This camera incorporates many advanced features that bring the ultimate in HD video and digital photo quality knowledgeable and demanding videographers.

The VIXIA HV30 has Exclusice features you won't find anywhere else. Canon's Full HD CMOS sensor and advanced DIGIC DV II image processor deliver breathtaking detail and the best in color reproduction while Canon's SuperRange Optical Image Stabilization and Instant Auto Focus gives you the shot control demanded by High Definition.

With Canon's Genuine Canon 10x HD video zoom lens and a host of other advanced features the VIXIA HV30 is sure to be your choice in High Definition camcorders. And, with its HD and Standard Definition recording modes, you can make the move to HD without making your SD equipment obsolete.

The vast experience Canon has with photographic and broadcast television cameras with optical excellence, advanced image processing, superb performance, and the latest in technological advancements makes all this possible. Canon has long been the leader in bringing advanced features to its many products, taking advantage of their superiority in optics and image processing.

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Monday, February 04, 2008

BUDGETING and SHOOTING RED

Dear Folks:

I did some research a few months ago on budgeting for shooting on the Red camera and on it's ilk (the Phantom, which was out earlier). The bottom line: if you want a quality image that's endlessly tweakable in post, you're in luck, BUT don't think that the Red it's the white knight that will save your indie film budget.

PEOPLE:
-- You absolutely need to budget for two days of checkout time for your ENTIRE camera crew and ASSISTANT EDITOR. This will give them enough time to check the gear out at the rental house and one day to play with it. During this second day your assistant editor should be loading up the drives or cards into the laptop using RedAlert! or RedCine so you can see what you've shot.
1. DP = 2 days labor
2. 1st AC & 2nd AC = 2 days labor
3. Ass't Editor = 2 days labor

STORAGE:
-- 4K data takes up a LOT of storage space. So budget for an array of hard drives. For a feature shot on a 20:1 ratio (which is not unusual on an HD feature, as opposed to film) you're looking at:

1. 107Gig ~ 1 hour of footage (this is going by Red's own estimates)
2. 20:1 = 40 hours of footage = 4280 Gigs, or 4.2/4.3 TB
3. List price for 4.3TB eSATA array * 2 (you want redundant copies) =
$575 for controller/array * 2boxes + $300/drive*10 drives = $4150

You'll also want drives for editing your rough cut and/or shuttle drives as well

RENTAL:
Here's where it gets sketchy. Prices from folks I've talked to varied widely. You'll notice that very few prices are available online. There's two reasons for this:
-- Since the market is in flux, it's best not to lock in a fixed price
-- The camera is designed as an a la carte system, so your final rental price depends on what you get with it.

As a package, here's what I would budget for:

-- Red body
-- Red EVF
-- Red LCD
-- Red Powerpack (don't know how many batteries you get)
-- Red production pack (includes rails, handheld grips)
-- (1) or (2) RedDrives (320Gig) - no downtime
-- Set of 35mm prime lenses
-- The normal camera gear from here: sticks, mattebox, etc.

Some also say you should rent RedCards (8 Gigs) but I'm not sure that's necessary, unless you're creating scene files on camera and storing them to the cards

Most places I talked to wouldn't rent the camera without one of their guys along for the shoot, and that person probably ain't cheap. Based on Phantom prices, here's what I came up with:

-- $2K/day for package; possibility of 2-3 day rental for 4-week shoot
-- $500/day for guy

Since demand is higher than supply at the moment, some rental companies didn't want to consider renting to an indie company right away; they want to make money on commercials.

POST:
During shooting, there is a on-camera option to create Quicktime proxy movies after each take. I wasn't able to find out how long this takes. In all likelihood, you'll be doing this when you load your footage onto your permanent storage using RedAlert or RedCine. Either way, you'll do your picture edit on some form of lower-rez Quicktime file.

Then you'll go into an online suite and conform your material, just as you would in a "normal" DI, except you don't have to scan in and dustbust reels of negative (significant savings). Your post costs here will be roughly equivalent to a DI from HD, depending on what format you want to end up on and what resolution your DI is (if you've shot 4K, you'll probably want to do your DI at 4K for 35mm, 2K for HDCAM, HD-SR res for standard-def delivery, etc.). Each house does its DI a little differently, but it boils down to the same general process: scan/load, conform, dissolves/opticals, title, correct, output, submaster, archive.

Note that you can do some "sweat equity" work if you transcode your footage to something your DI suite understands BEFORE walking in there (you can, theoretically, use RedCine to transcode your footage to TIFF or TARGA files, for example). Don't assume your post house's software understands RAW files! (I got burned in a Quantel suite because it couldn't understand HDV. I had to transfer my material to HDCAM and transcode some of it to uncompressed HD. A very expensive, timeconsuming problem). Also don't assume your post house's people know everything about your format - check it out yourself, AND budget for some tests.

Keep in mind that the plasticity of Red's format means you can do a lot of tweaking in post. However, it doesn't mean that this tweaking is free! So you shouldn't think that you can save ALL your creative "look" decisions until the last stage. At the very least, it'll cost you more money (online editor/room time isn't cheap). On the other hand, being able to scan through the footage with RedCine means that you can make some judgments before you get to the online.

NET RESULT:
I'm predicting that you'll see RED eat up approximately as much of your budget as a super16mm shoot, one way or another. I'm not going to get into a debate on the merits of HD/4K vs. film.

I think the Red is a great tool and will replace 35mm on a lot of shoots (commercials come to mind immediately). You get the flexibility of film without the hassles.

For indie filmmakers with $500K - $1M budgets, I say look at what the Red rentals will do to older HD technology (Sony F900/F950 or Panasonic HDX900/Varicam/ HPX500) prices. These days, almost any camera you pick up will deliver a terrific image; as always, it's up to the skill of the people handling the gear. My personal conclusion
is that if I have to choose, I'd rather get a superior DP and camera crew that costs a little more and give them a not-so-top-of- the-line camera.

If you've got $1M - $2M, then the RED can up your production value considerably over existing HD cameras while enabling you to shoot a lot more coverage than 35mm would. You avoid film's "issues" but retain many of its advantages.

Please note that as the situation is changing very rapidly (more Reds are available every day), you may find the rental rates dropping from my above quote. The best advice is to go to the rental houses nearest you for direct quotes (most didn't even want to give me quotes unless I had an actual project in front of me).

I hope y'all are well.

Best,

Arthur Vincie
Chaotic Sequence, Inc.
www.chaoticsequence.com
info@chaoticsequence.com

Motion Picture Directing

By Cecil B. DeMille
President DeMille Studios, Hollywood, Calif.

This paper was originally presented before the Graduate School of Business Administration of Harvard University, April 26, 1927.

A motion picture director in many respects occupies a position analogous to the leader of an orchestra. The leader has to wave a baton in order to get the right tempo. He has to see that the bassoon does not come in while the violin is playing its solo. Likewise a motion picture director has to hold together all the departments, he has to see that they all function on time, and that everything meets on the little set where the camera is going to turn for a few minutes.

I will review first the period of preparation to bring about that moment. There are three classes of directors. There is the director who has been sufficient of a success in the past to have the confidence of his institution and is allowed to choose more or less his own subject. There is the director who is sent for and handed a manuscript and told "This is what you shoot." He takes that manuscript, works on it, and says, "I suggest the following changes." Then there is the director to whom you say, "Take this manuscript and shoot it just the way it is written and don't change anything."

In the first place, as I know more about the first class, I will discuss that as a basis. The first thing is the idea. What idea are you going to produce? The sales department will always name to you the last success, whatever it was, and say, "Produce something like that because it was a success." Had you named that idea to the sales department before it was a success they would have thrown their hands up in horror and would have said, "But nobody wants to see that." This has been my experience in blazing a trail practically from the beginning of pictures, that nobody was in sympathy with the subject I wanted to do until after it was a success. Then I was a great hero. But until that point I was the national villain, and if I use "'I" a good deal, I apologize for it in advance. I am speaking editorially.

To make my point a little clearer let us consider The King of Kings. At a time when everybody was producing melodrama, when such pictures as Crime and Broadway and The Spider were intriguing the public, I felt that the world was ready for the life of Christ. When I suggested it we almost had to artificially resuscitate the financial department. They said, "No; what they want is melodrama." That is the time, however, to do the other thing.

I made a picture recently called The Volga Boatman. When I suggested it to the financial department they. said, "But nobody is interested in Russian peasants." After the picture was a success they said, "There, we told you." That is the attitude, and it always will be, of the sales department.

The production department acts more or less as a bouncer between the director, who has his vision, and the financial department, who sometimes lack it. So, the subject is selected.

Then comes the matter of the treatment, at least as to whether the subject is big enough to make what we call a super-special, that is, a picture that is road showed or released separately or whether the subject is not sufficiently big in quality, so that it should be a program picture.

When that point is decided the amount of money to be expended comes next, whether the idea is big enough to carry $50,000, $100,000, $300,000, $500,000, or $1,000,000, as the case may be. In the case of The King of Kings the cost was $2,500,000. That seemed a ridiculous amount of money to expend on an idea that the financial department were sure could not be successful.

That is why the director has gray hairs, because be is the fellow who dreams, and he has to make his dreams come true. That is the advantage he has over most dreamers. He has no choice. If he does not make them come true he is like the general who does not take his objective, and you know what happens to generals who don't.

You are given a scenario writer. Your first treatment resembles the plan of a house. You do not sit down and have a writer write a scenario. You draft a treatment, that is, a plan. You look for a foundation on which to stand your story.

Has it a theme? Is it episodic? Is it dramatic? The treatment may be done over and over again but the wise director will never let his manuscript go to continuity form until he has that treatment. In other words, it is as if you were going to build a house and the architect said, "I have a magnificent roof and some lovely walls," and you said, "What are you going to stand it on?"

He would say, "I don't know, but the roof is beautiful." That is the danger of the green director or the green writer. They are blinded by the beauty of the walls and the roof, but if there is not a great dramatic foundation underneath your structure it will not stand, no matter how beautifully played it is and no matter how beautifully directed.

If your treatment is as strong as you can make it, then comes your continuity. Continuity is the scene for scene scenario. What is generally known as a scenario is the continuity. It is equivalent to the dialogue of a play. The playwright does not start out to write beautiful dialogue until he has a structure on which to hang it. So the first treatment is the structure on which you hang the continuity, which is the written sequence of scene.

The continuity comes to the director and goes back to the writer again and again and again, and a great deal of money goes into that going back, and back, and back. The wise business department knows that where a picture is made or lost is over the desk. You cannot hand a director a poor story or a poor scenario without good drama. No matter what ingredients he may use, he cannot give you a good picture unless he has the essentials. You may have a beautiful cannon but if the powder is no good it will not throw the balls very far no matter how fine a sighter the gunner may be or what fine soldiers may be handling the machine. If the powder is wrong you are out of luck. So it is with the story. Therefore you take time over, and over, and over again to look for weakness from every angle, in every scene.

Take a scene where a man comes in, sits down, and picks up the telephone. The first-class director has the man come in, sit down, and pick up the telephone. Your highest class director says, "How on earth can I make that interesting, so it will hold an audience for just a second, so that it is not just a man. coming in, sitting down and picking up a telephone? What twist can I give that to make a little smile come to the audience? If merely the cord of the telephone catches in the drawer that little incident means a lot because the audience thought they were going to be bored and then they say, Oh! That little exclamation, Oh! has a great psychological effect." That is the way every scene should be worked out in the mind of the director.

Then we see that the scenario is right, which it seldom is, but we take that for granted.

Then he calls in the art director. The term art director is sometimes a bit misleading. He is the man who designs or has designed the sets. He is the head of that department. If the story is modern, again comes the point of "How can we make this a little more interesting, a little different from the last picture made?" He says, "Well, this series is a short series. If it isn't of any particular value pictorially, we have a set already that was used in such and such a picture." The director says, "Can that be disguised? - Can you change that door into a window so it will not be recognized as the set that was used in the last picture?" The art director says he can or cannot, as the case may be.

We will say we have a great scene called for,- the vision of temporal power in The King of Kings, which Satan shows to Jesus, where the power of the world is depicted. That is the proposition that is put up to the director,- how to depict the power of the world, how to show it, how to do it. That is the kind of proposition the director gets. He has his art director, his technical man, his trick man, stunt man, miniature man, and glass man.

For instance, in the scene I just mentioned, the vision of temporal power, we changed the temple into a vision of Rome and, because it is an imaginative thing, it was necessary to show Rome even more magnificent than it was, in other words, a hundred Romes piled one on top of another. That would be impossible to accomplish if you went out and built it. It would take as long and cost a good deal more to build Rome, because wages are higher now than they were then. You take your miniature man, your glass man, your art director, your carpenter, and you say you are going to use a foreground of 500 or 1000 feet in this. We will built this set for 500 feet, the actual set. From that point on we make a miniature which is matched by very clever camera work to the real set. Then we have glass on which we paint, clearing the glass to show the real set and the miniature, and on top of that, because it is supposedly far in the background, we have painted by the finest artist we can get, the imaginary Rome. The real thing is in the foreground, the miniature just above it showing the roofs of the great city of Rome, cleverly blended as to what we have built, and then this glass picture in front of that but really giving the effect of a far-distant horizon. Then the camera is set back a certain distance. In that way these great scenes are made possible.

Do not get the idea that this is not an expensive process. The making of the miniature and the matching must be very carefully done because it must not be detected. Some of you may have seen the picture called The Ten Commandments. In that we were given the proposition of opening and closing the Red Sea. That is what the director was told to do. He can't ask how because nobody can tell him. Nobody had opened and closed the Red Sea before except on one memorable occasion, but we nevertheless had to duplicate that. That was done with 14 exposures on the film. I am not going to dwell too much on these technical points but I want to give you a little idea of what I mean.

There were 14 pictures or exposures on the opening and closing of the Red Sea. That was a mixture of the real sea and very clever motion picture trick work. The wave which engulfed Pharaoh's army was obtained by building two tanks holding 60,000 gallons of water each, designed to drop at the same moment onto a large curved piece of steel so that when it threw this wave into an enormous curve, the two things met at the top, and we got a wave in that way that was enormous. The camera was almost underneath it. That is before you start in with your people at all.

This probably sounds like Chinese music to you, but it is impossible to give you in three-quarters of an hour the mechanical working of the trick department of a motion picture studio. The art director, however, in conference with you, covers these points in connection with scenes which require this treatment.

Then comes the costume department, and you discuss the matter of the types of clothes, and so forth. If it is a costume picture the research department must start months before, because, for instance in The King of Kings, you cannot take Renaissance paintings and say, "Let us find out what the costumes were there." If you recall Rembrandt's painting of Pharaoh's daughter finding Moses in the bulrushes, she is clad in a long-waisted Elizabethan gown, and the page holding back the bulrushes is in tights with velvet trunks and a red hat with a beautiful long feather in it. The Renaissance artists painted in the costume of their times. They did not have the money for great research departments such as we have, so that the motion picture is infinitely more correct in its historical detail than Renaissance art or any other art that I know of in painting.

The next point is the camera. The art director now has gone out and is starting his various functions in the 22 departments to bring about the first set. Then comes the camera. The selection of a camera man is vitally important because, in painting, if you were going to do a painting of the battle of Waterloo you would not employ Corot to paint it, because he paints a different type of thing. So with motion pictures, certain camera men are excellent for the pastoral scenes while other camera men are better fitted for dramatic things.

In the matter of lighting I am going to reminisce for a moment to give you an idea of motion picture lighting, because it is a very interesting story and a very important one.- I will show you the birth of artificial lighting. When we first went to California everything was sunlight.. No artificial light was employed. Having come from the stage I wanted to get an effect, so I borrowed a spotlight from an old theater in Los Angeles when I was taking a photograph of a spy in The Warrens of Virginia. The spy was coming through a curtain and I lighted half of his face only just a smash of light from one side, the other side being dark. I saw the effect on the screen and carried out that idea of lighting all through the rest of the picture, that is, a smash of light from one side or the other, a method that we now use constantly.

When I sent the picture on to the sales department I received the most amazing telegram from the head of this department saying, "Have you gone mad? Do you expect us to be able to sell a picture for full price when you show only half of the man?" This isn't an exaggeration. This is exactly as it occurred. The exhibitor immediately used that as an argument and said the picture is no good as we showed only half of him. They telegraphed back to me, "We don't know what to do; we can't sell this picture." I was really desperate. As I told you, the director has to go through; he has to do something, so Allah was very kind to me and suggested the phrase "Rembrandt lighting." I sent a telegram to New York saying, "If you fellows are so dumb that you don't know Rembrandt lighting when you see it, don't blame me." The sales department said, "Rembrandt lighting! What a sales argument!" They took the picture out and charged the exhibitor twice as much for it because it had Rembrandt lighting. That is the history of artificial light in motion pictures today.

After the arrangements are made for production, then comes the subject of cast. Is the story strong enough to be portrayed without using a star? Or is it so weak that you must have a great, well known personality that the sales department can sell, in order to overcome the weakness of the story? That is the great struggle for stars too. When a star gets to a point where the sales department can sell him or her, then he or she gets most of the weak stories, because the good stories will sell themselves and the star doesn't need a good story because people will buy a Bill Jones or Susan Smith on the name. The producer, on the other hand, can make a non-star picture with people getting $300 or $400 or $600 a week salary and sell it, saving the weaker material for the star getting $1,000, $2,000, $3,000 or $4,000 a week salary.

We will talk about The King of Kings for argument's sake, and say that his subject is big enough so that it requires no star. We send for the casting director and we say, "Here are the types that we want. I am going to require 12 disciples; I am going to require Mary the Mother; I am going to require Mary Magdalen; I am going to require Simon the Cyrenean, and not just people who will necessarily be able to play these parts but people who will sit in the frame of such a picture, not just actors or actresses, but types that are psychologically right." I could talk to you for hours on the theory of casting a picture because it is a very, very important one; it is a very subtle one. It is not "Let us put Mamie in this and let us put Jimmie in that." You have got to make a combination that the public wants to see and that will give you the highest point in artistry because the director is at the point where business and artistry blend. He has to make an artistic piece of work as he sees it for the amount of money which the business department allows him for that picture, so he must fit his cast accordingly. He has to consider the general frame of the picture, and by frame I mean the atmosphere. Then when your cast is selected, tests are made. If it is a big production you have to make camera tests because you cannot trust your judgment in selecting a type for the screen. If possible, you select from the screen first before you see the individual, so that you get the screen personality, because after you meet the individual and then see the screen you instantly translate to the screen the personality that you met, and you do not get the same impression that the audience gets who have not the advantage or disadvantage, as the case may be, of knowing that personality. That is a very, very important point.

The same is true in acting a scene. You cannot judge it with the eye. You do say, but you shouldn't, that it is a great scene; that it was well done; that it will be wonderful. You should see it that night on the screen. So we make tests of characters in makeup and costumes.

When you are bringing together a leading lady from one organization and a leading man who is free lancing, that is, who is engaged in no one company but may be employed by any, the matter of make-up is important. One is accustomed to using one type of make-up and the other is used to another. The cameraman must light for each of these two faces. If he lights for the girl who is very light the man looks like an Arab. If he lights for the man, the woman is pictured entirely white and you cannot see her features at all. There must be a blending, and all that costs a great deal of money, and yet the picture has not started. Up to this point in The King of Kings we have spent $200,000, and the camera hasn't turned yet and the financial office is becoming very much worried because they say, "Why, $200,000 has been spent and you have not produced one foot of film. Why?" The wise financial man knows, if he is satisfied with the man at the helm in production, that this is where his foundation is laid.

Then we come to the starting day. All the 22 departments have been functioning and your set is ready. The actors are there in make-up, ready to begin. If you have a great big set, the number of cameras is important because sometimes, if you have, we will say, 200 or 300 people in the set you are working in, you use as many as 14 cameras on one scene, to take your close-ups and long shots at the same time with different lenses. A one-inch lens gives you an enormous field of view. A three-inch lens gives you a close-up. In that way you can match your action for cutting. If in a long shot a man raises his arm to strike somebody, you want, to see that blow hit, so you use a three-inch lens centered on that blow. On the long shot you cut the film from the moment the man raises his hand. Then you put in your close-up shot which just shows the two men, so the audience sees who is struck and who is striking and gets the psychology of it and you come instantly back to your long shot and show the effect of your crowd rushing in to see what has happened. That took a great many years to work out and discover. Your director is leading his orchestra and he works up to a tremendous climax, which is your long shot, holds his orchestra a second, and then your close-up, the short chord of a violin, and back again to your big effect.

The use of a number of cameras is very expensive, so you have to be very sure that you are going to require them. Each camera uses a great deal of film because you photograph this full scene through on your close-up camera, although you are only going to use the pictures actually showing the blow. But when you come to your production that night to study it you find you have two other good moments in there. Therefore you don't have the man turn just at the moment of the blow, but you have him turn during the entire scene. Your director has to have good judgment for that or he can ruin an organization in the waste of film alone, because it is very expensive and goes very fast and cameramen love to turn the handle.

The next point for the director is the camera line. He looks his set over carefully to see if anything has been neglected, if he can see a blunder of any sort. One thing left out can cause the loss of a whole day's work. We shall say that in the last scene they are going to require a pepper box on the mantelpiece, and that isn't going to be used for four days, and you start in with your first scene. Unless you have in mind that pepper box that you are going to use four days from now and you shoot your first day's work without the pepper box up there, and you come to your last day's work, you have to go back and shoot everything, at an enormous cost. The director must have the entire vision of the picture completely in mind. He cannot just be thinking of the scene he is going to do. After looking the set over he says O.K. and fixes his camera line. The cameraman doesn't set up and take in the whole set. He approaches it exactly the way an artist does the canvas, as to what is his best position, what will give him the best effect for the dramatic point he is going to bring out. He gets that camera line finally and then calls his people on for rehearsal. If he is a wise director he rehearses through the camera and he doesn't stand back and tell everybody what to do. He rehearses through the camera because that gives him the picture he is going to see on the screen. If he rehearses without looking through the camera he gets a big, broad canvas and what he is going to paint is a miniature. Actions viewed outside of the camera and viewed through the camera are frequently entirely different, so that by working through the camera he saves himself frequently a full day because he sees what will appear on the screen and can work from that point.

Then the psychology of the close-up and the long shot is very, very great. A long shot photographs action. A close-up photographs thought. There are some scenes that you must take in close-up and some scenes you must take in long shots. Certain scenes would mean nothing photographed 30 feet away. If I were taking a picture of the gentlemen in the back row, for instance, they could be sound asleep and the camera would never know it. So if I wanted to get the psychology of their reaction to what I am saying I would have to go up and place the camera within seven feet of their faces. Then I would get the expression either of interest or the nod of sound sleep and I would come back here with the camera and go on and the audience would know what the men in the back seat were thinking. That is the way you handle the psychology of that. You jump to the spot where you want to register thought.

The movement of characters can throw you out very easily. In a long shot moving from right to left, when you move your camera in close-up that character must still move from right to left. If it moves from left to right, when you see it on the screen the character meets himself. Those little things cost hundreds and hundreds of dollars if they are overlooked. New angles of camera are important. The Germans are probably the most expert in this respect. They study and look for new photographic angles to get a different effect. For instance, if I wanted to photograph a hat on the table at my side, if a scene were being made of me and I glanced at that hat I would have to take an insert photograph of the hat in order to let the audience know what I glanced at.

One of the vital things for directors to remember,- and here is the greatest temptation- is that you do not teach the actors how to act. The business of a director is not to show everybody how to act, because if he does he inserts his personality into the actor instead of bringing out what the actor has in him; instead of having Ernest Torrence, and Gloria Swanson, and Leatrice Joy, and Rod LaRocque to play the scenes, if I show them what to do I have six or seven little Cecil DeMilles running around. In other words, they are all playing with your personality and are all playing with your ideas instead of your bringing out what is in them.

That is one of the most vital points for a director to know and one of the points that probably few directors really know, because there is a terrible temptation in that quarter. Every director and everybody in this room is confident of being able to act. That is the one weakness of humanity. They all feel they are actors. I don't know why. You do not all feel you are violinists, and yet acting is a great deal harder than playing a violin. There are a great many thousand good violinists. You have them in every orchestra. The great actors you can name on your fingers. Acting pays very much more than playing a violin, so it must be more difficult, and the reason why fewer people reach the top is that they start out with the wrong premise. They start out thinking that acting is easy. It isn't. You are playing a much more delicate instrument than a violin.

The technique of motion picture acting is very great because a camera has no ears. You can say the most magnificent things in the most thrilling way but it cannot hear you. It can only see. Therefore the voice is useless. You will see a green director insist that his people yell frightfully loud in a mob scene or that the heroine sob terrifically in an emotional scene, and when you see it on the screen you wonder why they all have Saint Vitus dance, because the proper technique is missing.

The principle of screen acting I can give you in one word. If I said, "Do you gentlemen see this yellow paper?" If I said that to the camera it wouldn't mean anything. I might have said, "There is my watch," or "There is a gentleman taking notes." The screen version of saying that is a moment's pause. That arrests the attention of the audience. Then you pick up the paper, you show it to your audience, you indicate it. Now you know that I am talking about this and you know that I am asking you a question about it. I might yell at the top of my lungs and insist that it is a yellow piece of paper, I and the camera cannot hear it. That, in a word, is the secret of the great screen actors.

Music is an interesting factor in direction. We spend a lot of money to have an orchestra there to put the actor in a certain frame of mind, to get a certain emotional response. That music is just as bad for the director as it is good for the actor, because it fills an emotional spot with him. In watching a scene while an orchestra is playing I always put my hands over my ears, so I will not hear it, because there may be a blank place in the scene which is filled by a beautiful note over here and gives you satisfaction, and when you see it on the screen you say, "Strange I didn't catch that. That point is wrong." The reason is that the music satisfied that void.

The element of time of course is a vital thing. The driving force is the battle with art. A director has to learn to keep two balls in the air at the same time. In the, case of The King of Kings, the picture cost $19,000 a day to make, for 116 days of shooting time, or $2,225 an hour. You can see what a moment's indecision means. You can see what a little absentmindedness on the part of a director or a property man can mean if he leaves a certain prop at home and if you lose two hours waiting for it you can figure the cost of forgetting Pharaoh's wand. Therefore your machinery of direction with your assistant directors must be perfect.

Touching that point of the assistant is a very interesting one in the handling of great mobs, where you handle 2,000 and 3,000 people at a time. To get great results you cannot shout at 2,000 or 3,000 people and give them the business to do, and yet each one has to be an actor and do a definite piece of business. The idea of directing a mob scene is not that they all wave their arms, so you divide them up into companies of 100 and you designate one capable assistant director for each hundred. In that hundred extra people he has ten good actors and each actor has ten extra men, and each one of those actors gives the business to the ten extra men and the assistant director gives it to his Centurions or his captains of 100 men, and the assistants get the instructions from the director. That is the way these big mob scenes are handled. They are worked out as mathematically as you would work out an attack on an enemy.

The problems that confront a director are very interesting. To show you the quick thought that a man must have, in the case of the opening of the Red Sea that I spoke of a moment ago, those of you who may have seen the picture remember that you see the children of Israel coming along through the bottom of the sea for about a mile and a half. The exposure took in the walls of water on each side of that and it was in a curve, if you recall. They were driving their flocks of cattle through and if a sheep or cow ran off into the side out of that line they would run into one of the walls of water. Of course the walls of water were not there actually. They were on the second exposure of the film, and if the flocks wandered off at all you would be treated to the sight of having a herd of sheep stroll into the ocean. Therefore we had to build a fence that exactly corresponded to the lines which were to be the walls of water, to keep the cattle inside of those two walls of supposed water. But the fence posts threw a shadow. When we inspected them before shooting we saw that there were shadows for a mile down in the bottom of the Red Sea, shadows of fence posts. The only thing to do was to shoot it exactly at noon. There were 3,000 people and 8,000 animals in that. That was quite an undertaking. We did it, however, and at 20 minutes before 12 some bright chap came to me and said, "Mister DeMille, do you know the bottom of the Red Sea is dry?" Of course the sand was dry. Here we had just sent the waters apart and yet the bottom of the sea was perfectly dry. This was 20 minutes before we got ready to turn the camera, and the cost up on that location was $50,000 a day. That meant a full day just to move the animals and people out to that location, which was a long way from camp. So with $50,000 at stake and 20 minutes to do it in I called for a quick suggestion as to how we could darken that sand for two miles. If we get it dark and glistening we are saved. If that sand is dry and white we are lost. What can we do? Somebody suggested a pump. They had some pumps there. In about 8 of the 20 minutes they wet a strip a few feet in length and as soon as they moved on this place became dry again. I suggested black paint. How much black paint have we got? The painter stepped up and said that there wasn't paint enough in California to paint that.

What would you gentlemen have done? How would you have darkened that sand? We are working by the sea within 40 feet of the shore line. I will tell you how it was done, because time is pressing. Allah again was very kind. In looking desperately and thinking, "What can I do with this thing?" I saw this great kelp bed at my feet and I said, "Everybody, men, women and children, get up this kelp," and they picked up the kelp and laid kelp for a mile and a half, and at exactly 12:02 we had a nice wet bottom of the sea and we turned the camera. That is the kind of problem that the director is up against and has to solve. If we couldn't have done that you see what the loss would have been.

I will give you another instance, a rather amusing one. I made a picture once, called Male and Female, with Thomas Meighan and Gloria Swanson. Tommy has supposedly just shot a leopard and had it hanging over his shoulder. The property man had a stuffed leopard there with one foot out at one side and the tail going off at an angle. I saw this thing and was terribly annoyed because I had specially talked with the man about it and said, "Get me a body that is limp and will hang as though it were just killed." I had to postpone the shot till the next day, and one of the property men came up and said, "There is a real leopard over in the zoo that just killed a man." I said, "Get me that leopard," because the leopard had to be executed anyway. They have a rule there that one killing is treated as any murder, and the leopard would be killed. I said, "Bring him over here and we will kill him, and Tommy can hold this leopard that has just died, over his shoulder while he plays this impassioned love scene." We brought the leopard over and it was a magnificent animal. I said, "You can't kill that animal. That is a beautiful specimen." Tommy looked a little doubtful. I said, I'll tell you what we'll do. Get a lot of chloroform and ether and some sponges." The property man rushed off and bought all the chloroform and ether in Hollywood and we poured it on these sponges and put it into the leopard's cage, and put something across the front. There was terrible to-do inside the cage, a rocking back and forth and there were frightful noises. Pretty soon everything was quiet and we opened the cage and the leopard was taken out. The scene was all rehearsed and ready. We put the leopard over Tommy's shoulder and said, "All right, Tommy, go ahead." We had men with Winchester 30-30's all around this love scene, and it was rather a long love scene. We had to take it two or three times. Toward the end of the last time- I don't know whether you gentlemen know all about ether- you probably know more about it than I do; I don't know whether you ever heard anyone coming out of ether or chloroform or a mixture of the two, but this mixture has a strange effect, and in the middle of the love scene this leopard started. He was perfectly unconscious, but you have heard people talk under the influence of ether. Well, this leopard talked and talked in the middle of this impassioned love scene, and Tommy, with Gloria's hand pressed on his heart said, "Mr. DeMille, I tell you he is coming to."

I will give you another instance of what a director must inspire in his people, a different story, to show you the esprit de corps of the motion picture profession, and I know of nothing that will better show it to you. When that camera turns it is the wheel of fate.

I was shooting a scene in The Little American and we were firing a line of guns, supposedly French 75's. As they were using the real ones over in France we had to use imitations. In the middle of this scene the breech-block blew out of one of these guns and one man had a portion of his anatomy torn away, another had a great splinter go through his mouth and tear out his cheek; that whole gun crew was shot to pieces. But there wasn't one of those men that stopped acting. There wasn't a man on either side that turned to those fellows. They glanced at them as you would if it had been a real shell that struck and went on with their own guns until that scene was played through and the whistle blew. Then they went to these men.

Men will give their lives, gentlemen, to carry through. Nothing will stop them. They will do anything.

Cecil B. DeMille, "Motion Picture Directing," Transactions of S.M.P.E., Volume 12, No. 34, 1928, pages 295-309.
© 1997, David Pierce, on editing and revisions (if any)
http://www.cinemaweb.com/silentfilm/bookshelf/10_cbd_4.htm

Guerrilla Filmmaking

A Guerrilla Filmmaker is a filmmaker who may be short on money but not on passion and vision. He has an attitude of creativity and freedom. Hi is often stealth, mobile and innovative in their approach. He is not only break the rules but work creatively within them.

Guerrilla Filmmakers are the new breed of Independent Filmmakers who embody the sort of true independence that used to inspire the independent film movement in the past, but is now often lost in the shuffle of the faux independence propagated by Hollywood studios co-opting independent themes and styles.

One hallmark of independence is that it comes out of yourself. It isn't trying to blatantly copy somebody else (although you might have influences, which is different). It isn't contriving to look or feel independent by wearing a certain style of clothes or emulating certain directors. Independence means you have a voice that needs to be heard - a statement to make and a passion to make it.

The economics of film have made filmmaking a very expensive proposition for artists, guerrilla or otherwise. Guerrilla filmmaking means taking advantage of new technologies - cheap technologies - like digital video cameras, editing software and Internet-based tools, and using those technologies to free yourself. Free yourself from what? Primarily fear. The fear of budgets. The fear of the executives. The fear that keeps everybody smiling on the surface but sweating on the inside. The fear that more often than not kills creativity.

Broadband networks will also change the way that films are distributed. With open access, major portals such as AOL Time Warner will provide a means for Guerrilla Filmmakers to find new audiences. The method for gaining these audiences will be through browser-like technology that helps people search for films and media. This creates a whole new dynamic for distribution, as people take more responsibility for what they view and are less dependent on programmers and producers to pre-determine what they think an audience will respond to. The content that will rule in this new world will not be the least common denominator-type programming seen up until now. What will rule may very well be Guerrilla Filmmaking.

This paper is one take on Guerrilla Filmmaking. It's not the final take. There may never be a final take. Hopefully Guerrilla Filmmaking will morph and mutate so that it constantly evolves into something fresh and new. Maybe you'll be a part of that evolution.

Attitude

A Guerrilla Filmmaker has a certain attitude. That attitude has to do with freedom, with experimentation, with courage, and with creativity. It has to do with stepping over the bounds of what's considered the status quo in filmmaking in order to create something fresh, new and unique.

The reasons a Guerrilla Filmmaker wants to make a film will vary. Sometimes it's to be a renegade. Sometimes it's to be an artist. Sometimes it's to say something that's never been said.

If you're in it strictly for the money and fame, then you're not a Guerrilla Filmmaker. You're a suit. It's not a bad thing to be a suit. You just have to admit when you're a suit and go with that. You should find a studio job and work your way up the feeding chain. Good luck... seriously.

Being a filmmaker requires willpower. It's very competitive to be heard. You have to have an resolute passion to want to have your film seen. You can use the existing system in order to do that - that's certainly a smart and good thing to do.

A Guerrilla Filmmaker may break laws, but not big laws. The little laws that are stupid may be broken, but the big laws that throw you in jail are not part of being a Guerrilla Filmmaker. The main law that the Guerrilla Filmmaker will break is the law of conventional wisdom. The laws of conventional wisdom have trapped everybody in the never-ending cycle of sameness, stupidity and cynicism. The Guerrilla Filmmaker therefore fights against the oppressive deadness of conformity and blind consumerism and seeks to revel in their own aliveness through their films - and to do so as a statement against the kind of soul death that seems to press in all around us.

A Guerrilla Filmmaker can also have a bigger budget and even shoot with expensive equipment. The key is that the attitude must be right. Without the right attitude, nothing good will ultimately come out of your efforts.


Techniques

We've talked about some techniques that can be used by filmmakers in other articles, like [New Digital Production Techniques]. Some of those techniques may or may not be appropriate for what you're trying to do. Some might. You also might invent your own techniques.

Some innovations we've talked about in other articles (and are worth repeating) include:

Location Independence
Real Time Cinema
Parallel Production
Internet Collaboration
Location Independence means you use a combination of new tools to allow you to shoot and or collaborate on a film without all of the production team having to be in the same location. This could mean that through a wireless, remote set up you can direct a scene through a computer link to a DV camera. It could mean that you collaborate with an editor in another state who you never meet face to face, but you can teleconference and share media files over the Internet just as effectively as if you lived in the same city.

Real Time Cinema is a cinema with few or no cuts. A lot of directors are fascists about cutting, as if a cinema without editing - particularly fast editing - is not cinema. But some directors (Mike Figgis being a recent example) shoot lengthy scenes or entire films in a single take.

Propagators of real time cinema say that fast cuts are fundamentally abrasive. They believe that quick editing really doesn't allow you to engage in entering into the scene, to embrace the narrative. Supporters of real time cinema believe that fast cuts force your attention around like somebody taking your head and moving it this way or that, without your permission.

The defenders of fast cutting say that they allow you to be more economical in your narrative, more poetic. But real time cinema filmmakers feel that fast cutting is not so much poetic as violent. Violent, overused cutting (some say) can make the viewer numb and desensitized.

Parallel Production is when you shoot using multiple cameras at the same time. This can be fun, save a lot of time, and give you many more options in editing. Parallel Production techniques can be used to shoot a single scene from multiple viewpoints, multiple scenes simultaneously, or even multiple films simultaneously!

Since DV cameras and tape are cheap, and you can rent them at little cost if you can't afford to buy, then using multiple cameras is a good option. In addition, you can even link cameras to monitors (or, in the future, a computer screen) so as a director you can see what's happening all at once, and direct the camerapeople on the fly.

Multiple camera shoots with DV will be the trend in the future. Single camera shoots will be less effective and more time consuming. It's really worth it to shoot any scene with multiple cameras to give you editing options (if you plan to edit, that is).

Internet Collaboration means using the Internet to collaborate with others on your film. For example, if you live in a small town in the Midwest, it might be hard to find an editor. But if you can link up with an editor in another city, then you can collaborate over the Internet with them without necessarily ever having to meet face to face. The same could be true of a writer.

The Internet opens up a whole new world of collaboration - of people finding each other and working with each other strictly through the Internet. In this way, the technology offers a new level of artistic community that isn't restricted by location. It's a freer, more open environment where artists who may not have worked with each other normally can now do so.


Equipment

If you want to be a Guerrilla Filmmaker you need equipment. This equipment will vary, but will normally include:

A digital video camera or cameras
A computer with an Internet connection
Lighting equipment (can be optional)
Editing software
Sound equipment (might be optional)
A laptop
A gorilla suit (definitely optional)
We've done up some suggested packages for the Guerrilla Filmmaker and you can go to [resources] to check them out. Since you may need to buy this equipment from someplace, we suggest you buy it through us, particularly if you like what we're saying and you want us to stick around.


Visibility and Mobility

A Guerrilla Filmmaker often needs to keep a low profile. The nature of small DV cameras allows this. You can put a compact camera in your shoulder bag and have it with you at all times - ready to capture a magic moment at a moments notice. This creates a certain stealthiness to Guerrilla Filmmakers. They can shoot things that couldn't be shot with conventional equipment because they can take their cameras and equipment where you would never find the cumbersome film and video equipment of the past.

Mobility therefore is key. Mobility means having equipment that is light, battery powered, and flexible. It means not being dependent on expensive and inflexible equipment and infrastructure in order to get the image you want. It means being fast and it means being able to move with the action, to follow the flow of what's happening. This allows for a new degree of cinematic freedom for the Guerrilla Filmmaker not found in conventional film or video.


Music and Actors

The Guerrilla Filmmaker can often get music and actors for free. There is a lot of music available either as free and sharable or available in the public domain. And the music is excellent. You just want to make sure to promote the artist whose music you're using - to give them ample credit and promote them and help their career. This applies to your actors, who will likely go unpaid as well. If you can't pay them, then promote them generously. Seek to allow people to use your film as a vehicle for their own self-expression and benefit.


Legalities

We said before that the Guerrilla Filmmaker will sometimes break the little laws. What kinds of little laws? One big one is the law of getting permission to shoot something. This happens all the time.

One way to get around it is to get a release or permit. You can get release forms from any production handbook (see [suggested reading]) and permits usually from the municipality within which you shoot. But sometimes you have to steal shots and that's the way it is, although being a G-rated website we can't say we support that.

Also, a Guerrilla Filmmaker can look for places to film that don't require releases or permits. This in fact might be the easier, hassle-free way to go. Rather than seek to buck the system, work around it. See what you can get for free legally. This will apply to visuals and, as described already, music as well.

Staying legal is a good thing in case ultimately you happen to get a distributor who will hassle you endlessly to make sure you got all the rights cleared for your film. If you don't do this, or haven't done it, a distributor is less likely to acquire your film.


Economics

You might want to think about how to finance or market your film, unless you're bootstrapping and going strictly with a credit card budget. But if you're looking to make more than one film, you'll need to devote some time to how you're going to handle the economics. If you don't you'll end up with a slash and burn track record, good for one film only.

Internet distribution is opening up new avenues for filmmakers to distribute their products. While these venues rarely pay an advance, they do pay on a per view or per video basis. So if you have a good film this could be a viable alternative.

You can also look for a big name distributor. This is where the serious money is made. But finding a big name distributor is like winning the lotto. It happens so rarely that it might as well be a non-option for most filmmakers.

Another option, yet to evolve frankly, is the possibility of sponsored films. If you have a film that can be attached to a sponsor that sponsor can pay for the film (let's say they provide the costumes and it's a method of advertising for them) and you can distribute through an Internet distributor, where you can make money on a pay per view or a pay per video basis that helps you get past a break even point. Whether sponsored Guerrilla Films are possible remains to be seen, but it may be an option worth exploring.

Film festivals are a way to get your films seen and noticed - and possibly acquired - although most of the big festivals are so exclusive it's ridiculous. Many are tied in intimately with studios and producer's representatives that lock out everybody outside of their exclusive networks. But regional and local film festivals are quickly rising that allow for you to show your film without elitism seen in larger festivals.


Getting Started

In order to get going, we suggest:

Have a story to tell
Buy your equipment [check our resources]
Collaborate effectively via the Web
Don't ignore legalities
Try to look toward giving yourself longevity as a filmmaker
Have a good attitude
Having a good attitude means that maybe it might be a good thing if you have something to say rather than only wanting to make a splash and make it big. Chances are, if your sole motivation is to make it big, you won't, anyway. But if you have a sincere and honest desire to tell a compelling story, and the talent to do so, you'll get heard and you'll find your success as a Guerrilla Filmmaker.

REPRINTED FROM: http://www.nextpix.com/v1_1/salon/pov_guerrilla.html#intro
RESOURCES: http://www.nextpix.com/v1_1/resources/guerrilla_pkgs.html

Saturday, February 02, 2008

FILM RACING

ABOUT FILM RACING: Film Racing is a national competition, now in it's 2nd year.

It challenges filmmakers to create original short films under extreme time constraints. In 2007, Film Racing visited 13 cities throughout North America and challenged filmmakers to create short films in just 12 hours, from noon to midnight.

In each city, teams were assigned a theme and surprise element for their film. The filmmakers needed to incorporate the assignment and submit a short film no longer than 4 minutes by the midnight deadline. The films were showcased in theaters across the country as well as online. Film Racing is owned and operated by NYC Midnight, LLC.

PRODUCERS NEEDED: Film Racing is expanding to more than 15 cities in 2008 and we are seeking producers to help organize and run the events in each of the cities. City producers are responsible for spreading the word about the event, securing locations, and running the actual film race dropoff and screenings. Producers must have strong organization and communication skills.

If you or someone you know would make a great producer and believes in the mission of Film Racing, please send a resume and a few paragraphs on why you would make a great producer to producers@filmracing.com. Please include the city you are applying for in the subject line.

We are currently seeking producers in the cities listed below:
Atlanta, Austin, Boston, Brooklyn, Chicago, Los Angeles, Miami, Minneapolis, New York City, Philadelphia, Portland, San Francisco, Seattle, St. Louis, Toronto, Washington D.C. and Vancouver.

If you would like to run a Film Race in your city and it's not listed above, please let us know - we are always looking to expand to new cities.

Thanks, we look forward to putting on a great 2008 Film Racing Tour with your help!

For more info, CHICK HERE to visit:
http://www.filmracing.com


The top 25 films from the Film Racing Grand Prix 2007 are online!
CLICK HERE to watch the films and vote for your favorite.

http://www.filmracing.com/Films/competitions/grandprix2007.htm

Friday, February 01, 2008

WHAT'S HOLDING YOU BACK?

I began a revolution with 82 men. If I had to do it again, I would do it with ten or fifteen and absolute faith. It does not matter how small you are if you have faith and plan of action. - Fidel Castro
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Who says we need a top wing? Who says we need anything? - Howard Hughes, THE AVIATOR
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Who says a film needs to be two hours long? Who says a script needs to be 120 pages?
Who says a film needs actors, or sets, or lights?
Nobody can tell a painter how big or small his canvas has to be.
A novel is a novel whether it's 200 pages or 2000 pages.
People need to learn to accept a film on it's own terms.
A filmmaker doesn't need millionaire investors, or a theater, or the approval of a film festival.
The sooner filmmakers learn these things, the sooner they can stop living in fear. Fear of the people who have money, but no ideas.
By living in fear, you are allowing other people to control your destiny.
They decide your failure or success.
Never forget that a movie theater cannot exist without filmmakers.
But a filmmaker can exist without the movie theater.
So why do the theaters dictate what is shown? Who gave the power to these people?
Almost forty years ago, a group of filmmakers all under the age of thirty, stormed the gates of Hollywood and took over the system.
Today, making a film is cheaper and more accessible than ever.
We don't need to simply storm the gates, we need to build a stronger castle.
- Paul Busetti

GO TO TEN SUNDAYS
http://www.tensundays.com